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Remove LocaleGuard from ARDOUR::IO class state methods
[ardour.git]
/
libs
/
ardour
/
io.cc
diff --git
a/libs/ardour/io.cc
b/libs/ardour/io.cc
index 2dcc9d53a7f71c9510fb7de98d6f99eeaa8cd5b3..1be47f35bfc01c2698b1f5a137fa3675c4b6de43 100644
(file)
--- a/
libs/ardour/io.cc
+++ b/
libs/ardour/io.cc
@@
-553,7
+553,6
@@
IO::state (bool /*full_state*/)
{
XMLNode* node = new XMLNode (state_node_name);
int n;
{
XMLNode* node = new XMLNode (state_node_name);
int n;
- LocaleGuard lg;
Glib::Threads::Mutex::Lock lm (io_lock);
node->set_property ("name", name());
Glib::Threads::Mutex::Lock lm (io_lock);
node->set_property ("name", name());
@@
-616,9
+615,6
@@
IO::set_state (const XMLNode& node, int version)
*/
assert (version >= 3000);
*/
assert (version >= 3000);
- XMLNodeConstIterator iter;
- LocaleGuard lg;
-
/* force use of non-localized representation of decimal point,
since we use it a lot in XML files and so forth.
*/
/* force use of non-localized representation of decimal point,
since we use it a lot in XML files and so forth.
*/