+ std::string uri = Glib::filename_to_uri(Glib::build_filename(bundle, file_name));
+ LilvNode *node = lilv_new_uri(_world.world, uri.c_str());
+ lilv_world_load_bundle(_world.world, node);
+ lilv_node_free(node);
+ printf("LV2Plugin::do_save_preset %s\n", uri.c_str());
+
+ return uri;