+ break;
+
+ case AnyTime::Seconds:
+ return (framecnt_t) floor (position.seconds * frame_rate());
+ break;
+
+ case AnyTime::Frames:
+ return position.frames;
+ break;
+ }
+
+ return position.frames;
+}
+
+ARDOUR::framecnt_t
+Session::any_duration_to_frames (framepos_t position, AnyTime const & duration)
+{
+ double secs;
+
+ switch (duration.type) {
+ case AnyTime::BBT:
+ return (framecnt_t) ( _tempo_map->framepos_plus_bbt (position, duration.bbt) - position);
+ break;
+
+ case AnyTime::Timecode:
+ /* XXX need to handle negative values */
+ secs = duration.timecode.hours * 60 * 60;
+ secs += duration.timecode.minutes * 60;
+ secs += duration.timecode.seconds;
+ secs += duration.timecode.frames / timecode_frames_per_second();
+ if (config.get_timecode_offset_negative()) {
+ return (framecnt_t) floor (secs * frame_rate()) - config.get_timecode_offset();
+ } else {
+ return (framecnt_t) floor (secs * frame_rate()) + config.get_timecode_offset();