- /* Pads */
-
- Pad* pad;
-
-#define MAKE_PAD(x,y,nn) \
- pad = new Pad ((x), (y), (nn)); \
- nn_pad_map.insert (make_pair (pad->extra(), pad)); \
- coord_pad_map.insert (make_pair (pad->coord(), pad));
-
- MAKE_PAD (0, 1, 93);
- MAKE_PAD (0, 2, 94);
- MAKE_PAD (0, 3, 95);
- MAKE_PAD (0, 4, 96);
- MAKE_PAD (0, 5, 97);
- MAKE_PAD (0, 6, 98);
- MAKE_PAD (0, 7, 90);
- MAKE_PAD (1, 0, 84);
- MAKE_PAD (1, 1, 85);
- MAKE_PAD (1, 2, 86);
- MAKE_PAD (1, 3, 87);
- MAKE_PAD (1, 4, 88);
- MAKE_PAD (1, 5, 89);
- MAKE_PAD (1, 6, 90);
- MAKE_PAD (1, 7, 91);
- MAKE_PAD (2, 0, 76);
- MAKE_PAD (2, 1, 77);
- MAKE_PAD (2, 2, 78);
- MAKE_PAD (2, 3, 79);
- MAKE_PAD (2, 4, 80);
- MAKE_PAD (2, 5, 81);
- MAKE_PAD (2, 6, 82);
- MAKE_PAD (2, 7, 83);
- MAKE_PAD (3, 0, 68);
- MAKE_PAD (3, 1, 69);
- MAKE_PAD (3, 2, 70);
- MAKE_PAD (3, 3, 71);
- MAKE_PAD (3, 4, 72);
- MAKE_PAD (3, 5, 73);
- MAKE_PAD (3, 6, 74);
- MAKE_PAD (3, 7, 75);
- MAKE_PAD (4, 0, 60);
- MAKE_PAD (4, 1, 61);
- MAKE_PAD (4, 2, 62);
- MAKE_PAD (4, 3, 63);
- MAKE_PAD (4, 4, 64);
- MAKE_PAD (4, 5, 65);
- MAKE_PAD (4, 6, 66);
- MAKE_PAD (4, 7, 67);
- MAKE_PAD (5, 0, 52);
- MAKE_PAD (5, 1, 53);
- MAKE_PAD (5, 2, 54);
- MAKE_PAD (5, 3, 56);
- MAKE_PAD (5, 4, 56);
- MAKE_PAD (5, 5, 57);
- MAKE_PAD (5, 6, 58);
- MAKE_PAD (5, 7, 59);
- MAKE_PAD (6, 0, 44);
- MAKE_PAD (6, 1, 45);
- MAKE_PAD (6, 2, 46);
- MAKE_PAD (6, 3, 47);
- MAKE_PAD (6, 4, 48);
- MAKE_PAD (6, 5, 49);
- MAKE_PAD (6, 6, 50);
- MAKE_PAD (6, 7, 51);
- MAKE_PAD (7, 0, 36);
- MAKE_PAD (7, 1, 37);
- MAKE_PAD (7, 2, 38);
- MAKE_PAD (7, 3, 39);
- MAKE_PAD (7, 4, 40);
- MAKE_PAD (7, 5, 41);
- MAKE_PAD (7, 6, 42);
- MAKE_PAD (7, 7, 43);
-
- /* Now color buttons */
-
- Button *button;
-
-#define MAKE_COLOR_BUTTON(i,cc) \
- button = new ColorButton ((i), (cc)); \
- cc_button_map.insert (make_pair (button->controller_number(), button)); \
- id_button_map.insert (make_pair (button->id, button));
-#define MAKE_COLOR_BUTTON_PRESS(i,cc,p)\
- button = new ColorButton ((i), (cc), (p)); \
- cc_button_map.insert (make_pair (button->controller_number(), button)); \
- id_button_map.insert (make_pair (button->id, button))
-
- MAKE_COLOR_BUTTON_PRESS (Upper1, 102, &Push2::button_upper_1);
- MAKE_COLOR_BUTTON_PRESS (Upper2, 103, &Push2::button_upper_2);
- MAKE_COLOR_BUTTON_PRESS (Upper3, 104, &Push2::button_upper_3);
- MAKE_COLOR_BUTTON_PRESS (Upper4, 105, &Push2::button_upper_4);
- MAKE_COLOR_BUTTON_PRESS (Upper5, 106, &Push2::button_upper_5);
- MAKE_COLOR_BUTTON_PRESS (Upper6, 107, &Push2::button_upper_6);
- MAKE_COLOR_BUTTON_PRESS (Upper7, 108, &Push2::button_upper_7);
- MAKE_COLOR_BUTTON_PRESS (Upper8, 109, &Push2::button_upper_8);
- MAKE_COLOR_BUTTON_PRESS (Lower1, 20, &Push2::button_lower_1);
- MAKE_COLOR_BUTTON_PRESS (Lower2, 21, &Push2::button_lower_2);
- MAKE_COLOR_BUTTON_PRESS (Lower3, 22, &Push2::button_lower_3);
- MAKE_COLOR_BUTTON_PRESS (Lower4, 23, &Push2::button_lower_4);
- MAKE_COLOR_BUTTON_PRESS (Lower5, 24, &Push2::button_lower_5);
- MAKE_COLOR_BUTTON_PRESS (Lower6, 25, &Push2::button_lower_6);
- MAKE_COLOR_BUTTON_PRESS (Lower7, 26, &Push2::button_lower_7);
- MAKE_COLOR_BUTTON_PRESS (Lower8, 27, &Push2::button_lower_8);
- MAKE_COLOR_BUTTON (Master, 28);
- MAKE_COLOR_BUTTON (Mute, 60);
- MAKE_COLOR_BUTTON_PRESS (Solo, 61, &Push2::button_solo);
- MAKE_COLOR_BUTTON (Stop, 29);
- MAKE_COLOR_BUTTON_PRESS (Fwd32ndT, 43, &Push2::button_fwd32t);
- MAKE_COLOR_BUTTON_PRESS (Fwd32nd,42 , &Push2::button_fwd32);
- MAKE_COLOR_BUTTON_PRESS (Fwd16thT, 41, &Push2::button_fwd16t);
- MAKE_COLOR_BUTTON_PRESS (Fwd16th, 40, &Push2::button_fwd16);
- MAKE_COLOR_BUTTON_PRESS (Fwd8thT, 39 , &Push2::button_fwd8t);
- MAKE_COLOR_BUTTON_PRESS (Fwd8th, 38, &Push2::button_fwd8);
- MAKE_COLOR_BUTTON_PRESS (Fwd4trT, 37, &Push2::button_fwd4t);
- MAKE_COLOR_BUTTON_PRESS (Fwd4tr, 36, &Push2::button_fwd4);
- MAKE_COLOR_BUTTON (Automate, 89);
- MAKE_COLOR_BUTTON_PRESS (RecordEnable, 86, &Push2::button_recenable);
- MAKE_COLOR_BUTTON_PRESS (Play, 85, &Push2::button_play);
-
-#define MAKE_WHITE_BUTTON(i,cc)\
- button = new WhiteButton ((i), (cc)); \
- cc_button_map.insert (make_pair (button->controller_number(), button)); \
- id_button_map.insert (make_pair (button->id, button))
-#define MAKE_WHITE_BUTTON_PRESS(i,cc,p)\
- button = new WhiteButton ((i), (cc), (p)); \
- cc_button_map.insert (make_pair (button->controller_number(), button)); \
- id_button_map.insert (make_pair (button->id, button))
-#define MAKE_WHITE_BUTTON_PRESS_RELEASE(i,cc,p,r) \
- button = new WhiteButton ((i), (cc), (p), (r)); \
- cc_button_map.insert (make_pair (button->controller_number(), button)); \
- id_button_map.insert (make_pair (button->id, button))
-
- MAKE_WHITE_BUTTON (TapTempo, 3);
- MAKE_WHITE_BUTTON_PRESS (Metronome, 9, &Push2::button_metronome);
- MAKE_WHITE_BUTTON (Setup, 30);
- MAKE_WHITE_BUTTON (User, 59);
- MAKE_WHITE_BUTTON (Delete, 118);
- MAKE_WHITE_BUTTON (AddDevice, 52);
- MAKE_WHITE_BUTTON (Device, 110);
- MAKE_WHITE_BUTTON (Mix, 112);
- MAKE_WHITE_BUTTON_PRESS (Undo, 119, &Push2::button_undo);
- MAKE_WHITE_BUTTON (AddTrack, 53);
- MAKE_WHITE_BUTTON_PRESS (Browse, 111, &Push2::button_browse);
- MAKE_WHITE_BUTTON_PRESS (Clip, 113, &Push2::button_clip);
- MAKE_WHITE_BUTTON (Convert, 35);
- MAKE_WHITE_BUTTON (DoubleLoop, 117);
- MAKE_WHITE_BUTTON (Quantize, 116);
- MAKE_WHITE_BUTTON (Duplicate, 88);
- MAKE_WHITE_BUTTON_PRESS (New, 87, &Push2::button_new);
- MAKE_WHITE_BUTTON_PRESS (FixedLength, 90, &Push2::button_fixed_length);
- MAKE_WHITE_BUTTON_PRESS (Up, 46, &Push2::button_up);
- MAKE_WHITE_BUTTON_PRESS (Right, 45, &Push2::button_right);
- MAKE_WHITE_BUTTON_PRESS (Down, 47, &Push2::button_down);
- MAKE_WHITE_BUTTON_PRESS (Left, 44, &Push2::button_left);
- MAKE_WHITE_BUTTON_PRESS (Repeat, 56, &Push2::button_repeat);
- MAKE_WHITE_BUTTON (Accent, 57);
- MAKE_WHITE_BUTTON (Scale, 58);
- MAKE_WHITE_BUTTON (Layout, 31);
- MAKE_WHITE_BUTTON (Note, 50);
- MAKE_WHITE_BUTTON (Session, 51);
- MAKE_WHITE_BUTTON (Layout, 31);
- MAKE_WHITE_BUTTON (OctaveUp, 55);
- MAKE_WHITE_BUTTON (PageRight, 63);
- MAKE_WHITE_BUTTON (OctaveDown, 54);
- MAKE_WHITE_BUTTON (PageLeft, 62);
- MAKE_WHITE_BUTTON_PRESS_RELEASE (Shift, 49, &Push2::button_shift_press, &Push2::button_shift_release);
- MAKE_WHITE_BUTTON (Select, 48);