- /** Write the ASSETMAP file.
- * @param pkl_uuid UUID of our PKL.
- * @param pkl_path Pathname of our PKL file.
- */
- void write_assetmap (
- Standard standard, std::string pkl_uuid, boost::filesystem::path pkl_path,
- std::string issuer, std::string creator, std::string issue_date, std::string annotation_text
- ) const;
-