- void add_sound_asset (std::vector<std::string> const & files);
-
- /** Add a sound asset.
- * @param get_path Functor to get the path to the WAV for a given channel.
- * @param channels Number of channels.
- */
- void add_sound_asset (sigc::slot<std::string, Channel> get_path, int channels);
-
- /** Add a picture asset.
- * @param files Pathnames of JPEG2000 files, in frame order.
- * @param width Width of images in pixels.
- * @param height Height of images in pixels.
- */
- void add_picture_asset (std::vector<std::string> const & files, int width, int height);
-
- /** Add a picture asset.
- * @param get_path Functor to get path to the JPEG2000 for a given frame.
- * @param width Width of images in pixels.
- * @param height Height of images in pixels.
- */
- void add_picture_asset (sigc::slot<std::string, int> get_path, int width, int height);