- friend void start (PictureAssetWriter *, boost::shared_ptr<P>, Q *, uint8_t *, int);
-
- PictureAssetWriter (PictureAsset *, bool, bool, MXFMetadata const &);
-
- PictureAsset* _asset;
-
- /** Number of picture frames written to the asset so far. For stereo assets
- * this will be incremented for each eye (i.e. there will be twice the number
- * of frames as in a mono asset).
- */
- int _frames_written;
- bool _started;
- /** true if finalize() has been called */
- bool _finalized;
- bool _overwrite;
- bool _interop;
- MXFMetadata _metadata;
-};
-
-/** A helper class for writing to MonoPictureAssets progressively (i.e. writing frame-by-frame,
- * rather than giving libdcp all the frames in one go).
- *
- * Objects of this class can only be created with MonoPictureAsset::start_write().
- *
- * Frames can be written to the MonoPictureAsset by calling write() with a JPEG2000 image
- * (a verbatim .j2c file). finalize() must be called after the last frame has been written.
- * The action of finalize() can't be done in MonoPictureAssetWriter's destructor as it may
- * throw an exception.
- */
-class MonoPictureAssetWriter : public PictureAssetWriter
-{
-public:
- FrameInfo write (uint8_t *, int);
- void fake_write (int size);
- void finalize ();
-
-private:
- friend class MonoPictureAsset;
-
- MonoPictureAssetWriter (PictureAsset *, bool, bool, MXFMetadata const &);
- void start (uint8_t *, int);
-
- /* do this with an opaque pointer so we don't have to include
- ASDCP headers
- */
-
- struct ASDCPState;
- boost::shared_ptr<ASDCPState> _state;
-};