+
+string
+ReelSoundAsset::key_type () const
+{
+ return "MDAK";
+}
+
+void
+ReelSoundAsset::write_to_cpl (xmlpp::Node* node, Standard standard) const
+{
+ ReelAsset::write_to_cpl (node, standard);
+
+ if (key_id ()) {
+ /* Find <MainSound> */
+ xmlpp::Node* ms = find_child (node, cpl_node_name ());
+ /* Find <Hash> */
+ xmlpp::Node* hash = find_child (ms, "Hash");
+ ms->add_child_before (hash, "KeyId")->add_child_text ("urn:uuid:" + key_id().get ());
+ }
+}