UNIX/LINUX similar systems
--------------------------
-1) Using configure tools
+1) Using autotools
+
+It is highly recommended that pkg-config is installed. If needed, you have to
+properly set the environment variable PKG_CONFIG_PATH so that the .pc files
+are found.
To build from top-level directory, you can simply type:
./bootstrap.sh
Main './configure' options (type './configure --help' for more details)
'--enable-mj2'
- '--enable-jp3d'
'--enable-jpwl'
+ '--enable-jpip'
'--prefix=/path/to/install/directory' (example : '--prefix=$PWD/installed')
'--enable-debug' (default : disabled)
You can also specify your own CFLAGS and LDFLAGS with (for example):
CFLAGS="-O3 -pipe" LDFLAGS="-Wl,-s" ./configure
+The (optional) dependencies of some binaries are libpng, libtiff, libcms 1 or 2
+and FastCGI. Only libtiff and FastCGI have no .pc file. There should be some
+automatic detection if they are installed in /usr, /usr/local or /opt/local.
+Otherwise, you can tune their detection (as well as for libpng and libcms1 or 2
+too) with the environment variables:
+
+TIFF_CFLAGS
+TIFF_LIBS
+FCGI_CFLAGS
+FCGI_LIBS
+
+See './configure --help' output for more details.
+
2) Using cmake (see www.cmake.org)
If you are root:
make install
- make clean
-else:
+else if you have sudo power:
sudo make install
- make clean
+
+else
+ DESTDIR=$HOME/local make install
+
+To build the Doxygen documentation (Doxygen needs to be found on the system):
+(A 'html' directory is generated in the 'doc' directory)
+ make doc
Binaries are located in the 'bin' directory.
Main available cmake flags:
-* To specify the install path: '-DCMAKE_INSTALL_PREFIX=/path'
+* To specify the install path: '-DCMAKE_INSTALL_PREFIX=/path', or use DESTDIR env variable (see above)
* To build the shared libraries and links the executables against it: '-DBUILD_SHARED_LIBS:bool=on' (default: 'ON')
Note: when using this option, static libraries are not built and executables are dynamically linked.
* To build the CODEC executables: '-DBUILD_CODEC:bool=on' (default: 'ON')
* To build the MJ2 executables: '-DBUILD_MJ2:bool=on' (default: 'OFF')
* To build the JPWL executables and JPWL library: '-DBUILD_JPWL:bool=on' (default: 'OFF')
-* To build the JP3D executables and JP3D library: '-DBUILD_JP3D:bool=on' (default: 'OFF')
-* [WIN32 ONLY] To build the INDEXER_JPIP executable: '-DBUILD_INDEXER_JPIP:bool=on' (default: 'OFF')
-* To build the doxygen documentation: '-DBUILD_DOC:bool=on' (default: 'OFF')
+* To build the JPIP library and utilities: '-DBUILD_JPIP:bool=on' (default: 'OFF')
* To enable testing (and automatic result upload to http://my.cdash.org/index.php?project=OPENJPEG):
- cmake . -DBUILD_TESTING:BOOL=ON -DJPEG2000_CONFORMANCE_DATA_ROOT:PATH=/path/to/your/JPEG2000/test/files
+ cmake . -DBUILD_TESTING:BOOL=ON -DOPJ_DATA_ROOT:PATH='path/to/the/data/directory'
make
make Experimental
- Note : JPEG2000 test files are available here : http://www.crc.ricoh.com/~gormish/jpeg2000conformance/
-
-3) Manually using Makefile.nix:
-- Manually edit the config.nix file
-- Manually create an opj_config.h file from opj_config.h.in.user
- and edit this opj_config.h
-- Then : (if 'WITH_JPWL' and/or 'WITH_JP3D' are defined in config.nix)
- make -f Makefile.nix all
- make -f Makefile.nix install
- make -f Makefile.nix clean
- make -f Makefile.nix uninstall
-- If neither 'WITH_JPWL' nor 'WITH_JP3D' is defined in config.nix
- and you want to clean/compile/install/uninstall JPWL/JP3D:
- call the respective target in the respective directory.
+ Note : JPEG2000 test files are available with 'svn checkout http://openjpeg.googlecode.com/svn/data' (about 70 Mo).
+ If '-DOPJ_DATA_ROOT:PATH' option is omitted, test files will be automatically searched in '${CMAKE_SOURCE_DIR}/../data',
+ corresponding to the location of the data directory when compiling from the trunk (and assuming the data directory has
+ been checked out of course).
MACOSX
------
WINDOWS
-------
-If you're using cygwin or MinGW, the same procedures as for Unix can be used.
+If you're using cygwin or MinGW+MSYS, the same procedures as for Unix can be used.
Otherwise you can use cmake to generate project files for the IDE you are using (VC2010, etc).
Type 'cmake --help' for available generators on your platform.