/*
- Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of libdcp.
+
+ libdcp is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ libdcp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
+ along with libdcp. If not, see <http://www.gnu.org/licenses/>.
*/
/* If you are using an installed libdcp, these #includes would need to be changed to
-#include <libdcp/dcp.h>
-#include <libdcp/cpl.h>
-#include <libdcp/mono_picture_asset.h>
+#include <dcp/dcp.h>
+#include <dcp/picture_asset.h>
... etc. ...
*/
#include "dcp.h"
+#include "cpl.h"
+#include "reel.h"
+#include "reel_picture_asset.h"
+#include "mono_picture_frame.h"
+#include "mono_picture_asset.h"
+#include "mono_picture_asset_reader.h"
+#include "stereo_picture_asset.h"
+#include "sound_asset.h"
+#include "subtitle_asset.h"
+#include "openjpeg_image.h"
+#include "colour_conversion.h"
+#include "rgb_xyz.h"
+#include <Magick++.h>
+#include <boost/scoped_array.hpp>
/** @file examples/read_dcp.cc
* @brief Shows how to read a DCP.
/* Read the DCP to find out about it */
dcp.read ();
- if (dcp.encrypted ()) {
+ if (dcp.all_encrypted()) {
std::cout << "DCP is encrypted.\n";
+ } else if (dcp.any_encrypted()) {
+ std::cout << "DCP is partially encrypted.\n";
} else {
std::cout << "DCP is not encrypted.\n";
}
std::cout << "DCP has " << dcp.cpls().size() << " CPLs.\n";
- std::cout << "DCP has " << dcp.assets().size() << " assets.\n";
+ auto assets = dcp.assets ();
+ std::cout << "DCP has " << assets.size() << " assets.\n";
+ for (auto i: assets) {
+ if (std::dynamic_pointer_cast<dcp::MonoPictureAsset>(i)) {
+ std::cout << "2D picture\n";
+ } else if (std::dynamic_pointer_cast<dcp::StereoPictureAsset>(i)) {
+ std::cout << "3D picture\n";
+ } else if (std::dynamic_pointer_cast<dcp::SoundAsset>(i)) {
+ std::cout << "Sound\n";
+ } else if (std::dynamic_pointer_cast<dcp::SubtitleAsset>(i)) {
+ std::cout << "Subtitle\n";
+ } else if (std::dynamic_pointer_cast<dcp::CPL>(i)) {
+ std::cout << "CPL\n";
+ }
+ std::cout << "\t" << i->file()->leaf().string() << "\n";
+ }
+
+ /* Take the first CPL */
+ auto cpl = dcp.cpls().front();
+
+ /* Get the picture asset in the first reel */
+ auto picture_asset = std::dynamic_pointer_cast<dcp::MonoPictureAsset>(
+ cpl->reels()[0]->main_picture()->asset()
+ );
+
+ /* Get a reader for it */
+ auto picture_asset_reader = picture_asset->start_read();
+
+ /* Get the 1000th frame of it */
+ auto picture_frame_j2k = picture_asset_reader->get_frame(999);
+
+ /* Get the frame as an XYZ image */
+ auto picture_image_xyz = picture_frame_j2k->xyz_image ();
+
+ /* Convert to ARGB */
+ boost::scoped_array<uint8_t> rgba (new uint8_t[picture_image_xyz->size().width * picture_image_xyz->size().height * 4]);
+ dcp::xyz_to_rgba (picture_image_xyz, dcp::ColourConversion::srgb_to_xyz(), rgba.get(), picture_image_xyz->size().width * 4);
+
+ Magick::Image image (picture_image_xyz->size().width, picture_image_xyz->size().height, "BGRA", Magick::CharPixel, rgba.get ());
+ image.write ("frame.png");
return 0;
}