#include <gtkmm/uimanager.h>
#include <pbd/error.h>
+#include <pbd/file_utils.h>
#include <ardour/ardour.h>
+#include <ardour/filesystem_paths.h>
#include "actions.h"
#include "i18n.h"
ActionManager::init ()
{
ui_manager = UIManager::create ();
-
- std::string ui_file = ARDOUR::find_config_file("ardour.menus");
+
+ sys::path ui_file;
+
+ SearchPath spath = ardour_search_path() + user_config_directory() + system_config_search_path();
+
+ find_file_in_search_path (spath, "ardour.menus", ui_file);
bool loaded = false;
try {
- ui_manager->add_ui_from_file (ui_file);
+ ui_manager->add_ui_from_file (ui_file.to_string());
loaded = true;
} catch (Glib::MarkupError& err) {
error << _("badly formatted UI definition file") << endmsg;