%epp Editor Edit Point Playback
-%movp Editor Moving the Playhead
+%movp Global Moving the Playhead
A left click in the rulers positions the playhead unless Ardour is recording. You can use {\tt KP$\_$n} to move the
playhead to the n-th marker.
+%emov Editor Moving the Playhead in the Editor
+
%rop Editor Region Operations
%edit Editor Edit Range
@trans|Transport/ToggleRollForgetCapture|<@PRIMARY@>space|stop and destroy
@trans|Transport/record-roll|<@TERTIARY@>space|start recording
-@edit|Editor/add-location-from-playhead|Tab|add marker
-@edit|Editor/remove-location-from-playhead|<@PRIMARY@>nabla|add marker
+@trans|Common/add-location-from-playhead|Tab|add marker
+@trans|Common/remove-location-from-playhead|<@PRIMARY@>nabla|add marker
@trans|Transport/alternate-GotoStart|Return|to start marker
@edit|Editor/editor-fade-range|slash|fade range selection
@vis|Editor/move-selected-tracks-down|<@PRIMARY@>Down|move selected tracks down
@movp|Common/playhead-backward-to-grid|Left|to previous grid point
-@movp|Editor/playhead-to-previous-region-boundary|<@SECONDARY@><@TERTIARY@>Left|to previous region edge
-;@movp|Editor/playhead-to-previous-region-boundary-noselection|<@LEVEL4@>Left|to previous edge \linebreak[4] (ignoring selection)
-@movp|Editor/playhead-to-previous-region-sync|<@PRIMARY@><@SECONDARY@>Left|to previous region sync
-@movp|Editor/tab-to-transient-backwards|<@PRIMARY@>Left|to previous transient
+@emov|Editor/playhead-to-previous-region-boundary|<@SECONDARY@><@TERTIARY@>Left|to previous region edge
+;@emov|Editor/playhead-to-previous-region-boundary-noselection|<@LEVEL4@>Left|to previous edge \linebreak[4] (ignoring selection)
+@emov|Editor/playhead-to-previous-region-sync|<@PRIMARY@><@SECONDARY@>Left|to previous region sync
+@emov|Editor/tab-to-transient-backwards|<@PRIMARY@>Left|to previous transient
@movp|Common/nudge-playhead-backward|<@SECONDARY@>Left|nudge backward
@trans|Transport/Rewind|<@TERTIARY@>Left|rewind
@markers|Editor/selected-marker-to-previous-region-boundary|<@PRIMARY@><@TERTIARY@>Left|move to prev region edge
@movp|Common/playhead-forward-to-grid|Right|to next grid point
-@movp|Editor/playhead-to-next-region-boundary|<@SECONDARY@><@TERTIARY@>Right|to next region edge
-;@movp|Editor/playhead-to-next-region-boundary-noselection|<@LEVEL4@>Right|to next region edge \linebreak[4] (ignoring selection)
-@movp|Editor/playhead-to-next-region-sync|<@PRIMARY@><@SECONDARY@>Right|to next region sync
-@movp|Editor/tab-to-transient-forwards|<@PRIMARY@>Right|to next transient
+@emov|Editor/playhead-to-next-region-boundary|<@SECONDARY@><@TERTIARY@>Right|to next region edge
+;@emov|Editor/playhead-to-next-region-boundary-noselection|<@LEVEL4@>Right|to next region edge \linebreak[4] (ignoring selection)
+@emov|Editor/playhead-to-next-region-sync|<@PRIMARY@><@SECONDARY@>Right|to next region sync
+@emov|Editor/tab-to-transient-forwards|<@PRIMARY@>Right|to next transient
@movp|Common/nudge-playhead-forward|<@SECONDARY@>Right|nudge forwards
@trans|Transport/Forward|<@TERTIARY@>Right|fast forward
@markers|Editor/selected-marker-to-next-region-boundary|<@PRIMARY@><@TERTIARY@>Right|move to next region edge
;; keypad
@rop|Region/nudge-backward|KP_Subtract|nudge backward
-@-edit|Common/nudge-next-backward|<@PRIMARY@>KP_Subtract|some text
+@-trans|Common/nudge-next-backward|<@PRIMARY@>KP_Subtract|some text
@movp|Common/alternate-jump-forward-to-mark|<@PRIMARY@>KP_Right|to next mark
@movp|Common/alternate-jump-backward-to-mark|<@PRIMARY@>KP_Left|to previous mark
@rop|Region/nudge-forward|KP_Add|nudge forward
-@-edit|Common/nudge-next-forward|<@PRIMARY@>KP_Add|some text
-
-@-edit|Editor/start-range|comma|some text
-@-edit|Editor/finish-range|period|some text
-@-edit|Editor/alt-start-range|<@PRIMARY@>KP_Down|set the start of the range selection
-@-edit|Editor/alt-finish-range|<@PRIMARY@>KP_Up|set the end of the range selection
-@-edit|Editor/start-punch-range|<@PRIMARY@>comma|set the start of the Punch range
-@-edit|Editor/finish-punch-range|<@PRIMARY@>period|set the end of the Punch range
-@-edit|Editor/start-loop-range|<@SECONDARY@>comma|set the start of the Loop range
-@-edit|Editor/finish-loop-range|<@SECONDARY@>period|set the end of the Loop range
-
-@markers|Common/alternate-add-location-from-playhead|KP_Enter|add mark at playhead
-@markers|Common/alternate-remove-location-from-playhead|<@PRIMARY@>KP_Enter|add mark at playhead
+@-trans|Common/nudge-next-forward|<@PRIMARY@>KP_Add|some text
+
+@-trans|Common/start-range|comma|some text
+@-trans|Common/finish-range|period|some text
+@-trans|Common/alt-start-range|<@PRIMARY@>KP_Down|set the start of the range selection
+@-trans|Common/alt-finish-range|<@PRIMARY@>KP_Up|set the end of the range selection
+@-trans|Common/start-punch-range|<@PRIMARY@>comma|set the start of the Punch range
+@-trans|Common/finish-punch-range|<@PRIMARY@>period|set the end of the Punch range
+@-trans|Common/start-loop-range|<@SECONDARY@>comma|set the start of the Loop range
+@-trans|Common/finish-loop-range|<@SECONDARY@>period|set the end of the Loop range
+
+@trans|Common/alternate-add-location-from-playhead|KP_Enter|add mark at playhead
+@trans|Common/alternate-remove-location-from-playhead|<@PRIMARY@>KP_Enter|add mark at playhead
@wvis|Transport/focus-on-clock|KP_Divide|focus on main clock
@trans|Transport/numpad-decimal|KP_Decimal|numpad decimal should initiate and finalize a locate-to-marker