Dialog::on_unmap ();
}
-void
-ArdourDialog::wm_close()
-{
- stop (-1);
- ARDOUR_UI::instance()->allow_focus(false);
-}
-
void
ArdourDialog::set_hide_on_stop (bool yn)
{
hide_on_stop = yn;
}
-void
-ArdourDialog::close ()
-{
- hide_all ();
-
- if (kbd_input) {
- ARDOUR_UI::instance()->allow_focus (false);
- }
-}
-
void
ArdourDialog::stop (int rr)
{
default:
_run_status = -1;
}
+
+ hide_all ();
+
+ if (kbd_input) {
+ ARDOUR_UI::instance()->allow_focus (false);
+ }
}
void