#ifndef __ardour_dialog_h__
#define __ardour_dialog_h__
-#include <ardour/ardour.h>
+#include "ardour/ardour.h"
#include <gtkmm/window.h>
#include <gtkmm/dialog.h>
namespace ARDOUR {
class Session;
-};
+}
/*
* This virtual parent class is so that each dialog box uses the
class ArdourDialog : public Gtk::Dialog
{
public:
- ArdourDialog (std::string title, bool modal = false);
+ ArdourDialog (std::string title, bool modal = false, bool use_separator = false);
+ ArdourDialog (Gtk::Window& parent, std::string title, bool modal = false, bool use_separator = false);
~ArdourDialog();
+ static int close_all_current_dialogs (int response);
+
+ bool on_key_press_event (GdkEventKey *);
bool on_enter_notify_event (GdkEventCrossing*);
bool on_leave_notify_event (GdkEventCrossing*);
void on_unmap ();
+ void on_show ();
ARDOUR::Session *session;
virtual void session_gone () {
set_session (0);
}
+
+ static void close_all_dialogs () { CloseAllDialogs(); }
+
+ private:
+ void init ();
+
+ static sigc::signal<void> CloseAllDialogs;
};
#endif // __ardour_dialog_h__
+