#include <pbd/compose.h>
#include <pbd/pathscanner.h>
#include <pbd/failed_constructor.h>
+#include <pbd/enumwriter.h>
#include <gtkmm2ext/gtk_ui.h>
#include <gtkmm2ext/utils.h>
#include <gtkmm2ext/click_box.h>
: Gtkmm2ext::UI ("ardour", argcp, argvp, rcfile),
- primary_clock (X_("TransportClockDisplay"), true, false, true),
- secondary_clock (X_("SecondaryClockDisplay"), true, false, true),
- preroll_clock (X_("PreRollClock"), true, true),
- postroll_clock (X_("PostRollClock"), true, true),
+ primary_clock (X_("primary"), false, X_("TransportClockDisplay"), true, false, true),
+ secondary_clock (X_("secondary"), false, X_("SecondaryClockDisplay"), true, false, true),
+ preroll_clock (X_("preroll"), false, X_("PreRollClock"), true, true),
+ postroll_clock (X_("postroll"), false, X_("PostRollClock"), true, true),
/* adjuster table */
/* big clock */
- big_clock ("BigClockNonRecording", true, false, true),
+ big_clock (X_("bigclock"), false, "BigClockNonRecording", true, false, true),
/* transport */
route_params = 0;
option_editor = 0;
location_ui = 0;
- sfdb = 0;
open_session_selector = 0;
have_configure_timeout = false;
have_disk_overrun_displayed = false;
_will_create_new_session_automatically = false;
session_loaded = false;
last_speed_displayed = -1.0f;
+ keybindings_path = ARDOUR::find_config_file ("ardour.bindings");
+
+ can_save_keybindings = false;
+ Glib::signal_idle().connect (mem_fun (*this, &ARDOUR_UI::first_idle));
last_configure_time.tv_sec = 0;
last_configure_time.tv_usec = 0;
throw failed_constructor();
}
+ /* listen to clock mode changes */
+
+ AudioClock::ModeChanged.connect (mem_fun (*this, &ARDOUR_UI::store_clock_modes));
+
/* start the time-of-day-clock */
update_wall_clock ();
Config->add_instant_xml (mnode, get_user_ardour_path());
}
- /* keybindings */
-
- AccelMap::save ("ardour.saved_bindings");
+ save_keybindings ();
}
void
ARDOUR_UI::startup ()
{
- /* Once the UI is up and running, start the audio engine. Doing
- this before the UI is up and running can cause problems
- when not running with SCHED_FIFO, because the amount of
- CPU and disk work needed to get the UI started can interfere
- with the scheduling of the audio thread.
- */
-
- Glib::signal_idle().connect (mem_fun(*this, &ARDOUR_UI::start_engine));
+ // relax
}
void
break;
}
}
+
+ if (session) {
+ session->set_deletion_in_progress ();
+ }
+ engine->stop (true);
Config->save_state();
quit ();
}
save_the_session = 0;
+ window.set_keep_above (true);
window.present ();
ResponseType r = (ResponseType) window.run();
engine->start();
}
- catch (AudioEngine::PortRegistrationFailure& err) {
- engine->stop ();
- error << _("Unable to create all required ports")
- << endmsg;
- unload_session ();
- return -1;
- }
-
catch (...) {
engine->stop ();
error << _("Unable to start the session running")
*/
session->save_state ("");
}
-
- /* there is too much going on, in too many threads, for us to
- end up with a clean session. So wait 1 second after loading,
- and fix it up. its ugly, but until i come across a better
- solution, its what we have.
- */
-
- Glib::signal_timeout().connect (mem_fun(*this, &ARDOUR_UI::make_session_clean), 1000);
}
return FALSE;
}
void
-ARDOUR_UI::new_session (bool startup, std::string predetermined_path)
+ARDOUR_UI::new_session (std::string predetermined_path)
{
string session_name;
string session_path;
msg.set_name (X_("CleanupDialog"));
- msg.set_wmclass (_("existing_session"), "Ardour");
+ msg.set_wmclass (X_("existing_session"), "Ardour");
msg.set_position (Gtk::WIN_POS_MOUSE);
switch (msg.run()) {
/* if it already exists, we must have write access */
if (::access (path.c_str(), F_OK) == 0 && ::access (path.c_str(), W_OK)) {
- MessageDialog msg (*editor, _("\
-You do not have write access to this session.\n\
-This prevents the session from being loaded."));
+ MessageDialog msg (*editor, _("You do not have write access to this session.\n"
+ "This prevents the session from being loaded."));
msg.run ();
return -1;
}
Config->set_current_owner (ConfigVariableBase::Interface);
session_loaded = true;
-
+
goto_editor_window ();
- return 0;
-}
-
-int
-ARDOUR_UI::make_session_clean ()
-{
if (session) {
session->set_clean ();
}
- show ();
-
- return FALSE;
+ return 0;
}
int
checker.set_default_response (RESPONSE_CANCEL);
checker.set_name (_("CleanupDialog"));
- checker.set_wmclass (_("ardour_cleanup"), "Ardour");
+ checker.set_wmclass (X_("ardour_cleanup"), "Ardour");
checker.set_position (Gtk::WIN_POS_MOUSE);
switch (checker.run()) {
path = str;
}
- new_session (false, path);
+ new_session (path);
_will_create_new_session_automatically = false; /* done it */
return FALSE; /* don't call it again */
break;
}
}
+
+void
+ARDOUR_UI::set_keybindings_path (string path)
+{
+ keybindings_path = path;
+}
+
+void
+ARDOUR_UI::save_keybindings ()
+{
+ if (can_save_keybindings) {
+ AccelMap::save (keybindings_path);
+ }
+}
+
+bool
+ARDOUR_UI::first_idle ()
+{
+ can_save_keybindings = true;
+ return false;
+}
+
+void
+ARDOUR_UI::store_clock_modes ()
+{
+ XMLNode* node = new XMLNode(X_("ClockModes"));
+
+ for (vector<AudioClock*>::iterator x = AudioClock::clocks.begin(); x != AudioClock::clocks.end(); ++x) {
+ node->add_property ((*x)->name().c_str(), enum_2_string ((*x)->mode()));
+ }
+
+ session->add_extra_xml (*node);
+ session->set_dirty ();
+}
+
+
+