using namespace std;
using namespace ARDOUR;
+using namespace PBD;
using namespace Gtkmm2ext;
using namespace Gtk;
using namespace Glib;
auditioning_alert_button.set_name ("TransportAuditioningAlert");
auditioning_alert_button.signal_pressed().connect (mem_fun(*this,&ARDOUR_UI::audition_alert_toggle));
- alert_box.pack_start (solo_alert_button);
- alert_box.pack_start (auditioning_alert_button);
+ alert_box.pack_start (solo_alert_button, false, false);
+ alert_box.pack_start (auditioning_alert_button, false, false);
- transport_tearoff_hbox.set_border_width (5);
+ transport_tearoff_hbox.set_border_width (3);
transport_tearoff_hbox.pack_start (goto_start_button, false, false);
transport_tearoff_hbox.pack_start (goto_end_button, false, false);
mtc_port_changed ();
sync_option_combo.set_active_text (positional_sync_strings.front());
sync_option_combo.signal_changed().connect (mem_fun (*this, &ARDOUR_UI::sync_option_changed));
+ Gtkmm2ext::set_size_request_to_display_given_text (sync_option_combo, "Internal", 22, 10);
shbox->pack_start (*sdframe, false, false);
shbox->pack_start (shuttle_units_button, true, true);
svbox->pack_start (*sframe, false, false);
svbox->pack_start (*shbox, false, false);
- transport_tearoff_hbox.pack_start (*svbox, false, false, 5);
+ transport_tearoff_hbox.pack_start (*svbox, false, false, 3);
transport_tearoff_hbox.pack_start (auto_loop_button, false, false);
transport_tearoff_hbox.pack_start (play_selection_button, false, false);
transport_tearoff_hbox.pack_start (roll_button, false, false);
transport_tearoff_hbox.pack_start (stop_button, false, false);
- transport_tearoff_hbox.pack_start (rec_button, false, false, 10);
-
- transport_tearoff_hbox.pack_start (primary_clock, false, false, 5);
- transport_tearoff_hbox.pack_start (secondary_clock, false, false, 5);
-
- transport_tearoff_hbox.pack_start (sync_option_combo, false, false);
- transport_tearoff_hbox.pack_start (time_master_button, false, false);
- transport_tearoff_hbox.pack_start (punch_in_button, false, false);
- transport_tearoff_hbox.pack_start (punch_out_button, false, false);
- transport_tearoff_hbox.pack_start (auto_input_button, false, false);
- transport_tearoff_hbox.pack_start (auto_return_button, false, false);
- transport_tearoff_hbox.pack_start (auto_play_button, false, false);
- transport_tearoff_hbox.pack_start (click_button, false, false);
+ transport_tearoff_hbox.pack_start (rec_button, false, false, 6);
+
+ HBox* clock_box = manage (new HBox);
+ clock_box->pack_start (primary_clock, false, false);
+ clock_box->pack_start (secondary_clock, false, false);
+ VBox* time_controls_box = manage (new VBox);
+ time_controls_box->pack_start (sync_option_combo, false, false);
+ time_controls_box->pack_start (time_master_button, false, false);
+ clock_box->pack_start (*time_controls_box, false, false, 1);
+ transport_tearoff_hbox.pack_start (*clock_box, false, false, 0);
+
+ HBox* toggle_box = manage(new HBox);
+
+ VBox* punch_box = manage (new VBox);
+ punch_box->pack_start (punch_in_button, false, false);
+ punch_box->pack_start (punch_out_button, false, false);
+ toggle_box->pack_start (*punch_box, false, false);
+
+ VBox* auto_box = manage (new VBox);
+ auto_box->pack_start (auto_play_button, false, false);
+ auto_box->pack_start (auto_return_button, false, false);
+ toggle_box->pack_start (*auto_box, false, false);
+
+ VBox* io_box = manage (new VBox);
+ io_box->pack_start (auto_input_button, false, false);
+ io_box->pack_start (click_button, false, false);
+ toggle_box->pack_start (*io_box, false, false);
/* desensitize */
set_transport_sensitivity (false);
-// transport_tearoff_hbox.pack_start (preroll_button, false, false);
-// transport_tearoff_hbox.pack_start (preroll_clock, false, false);
+// toggle_box->pack_start (preroll_button, false, false);
+// toggle_box->pack_start (preroll_clock, false, false);
-// transport_tearoff_hbox.pack_start (postroll_button, false, false);
-// transport_tearoff_hbox.pack_start (postroll_clock, false, false);
+// toggle_box->pack_start (postroll_button, false, false);
+// toggle_box->pack_start (postroll_clock, false, false);
- transport_tearoff_hbox.pack_start (alert_box, false, false, 5);
+ transport_tearoff_hbox.pack_start (*toggle_box, false, false, 4);
+ transport_tearoff_hbox.pack_start (alert_box, false, false);
}
void
shuttle_grabbed = false;
shuttle_box.remove_modal_grab ();
if (shuttle_behaviour == Sprung) {
- shuttle_fract = SHUTTLE_FRACT_SPEED1;
- session->request_transport_speed (1.0);
+ if (session->get_auto_play() || roll_button.get_state()) {
+ shuttle_fract = SHUTTLE_FRACT_SPEED1;
+ session->request_transport_speed (1.0);
+ stop_button.set_active (false);
+ roll_button.set_active (true);
+ } else {
+ shuttle_fract = 0;
+ session->request_transport_speed (0.0);
+ }
shuttle_box.queue_draw ();
}
return true;
if (session->transport_rolling()) {
shuttle_fract = SHUTTLE_FRACT_SPEED1;
session->request_transport_speed (1.0);
+ stop_button.set_active (false);
+ roll_button.set_active (true);
} else {
shuttle_fract = 0;
}
shuttle_units_button.set_label("% ");
break;
case Semitones:
- shuttle_units_button.set_label(_("st"));
+ shuttle_units_button.set_label(_("ST"));
break;
}
}
{
if (!session) {
if (last_speed_displayed != 0) {
- speed_display_label.set_text (_("stopped"));
+ speed_display_label.set_text (_("stop"));
last_speed_displayed = 0;
}
return;
if (x != 0) {
if (shuttle_units == Percentage) {
- snprintf (buf, sizeof (buf), "%.4f", x);
+ snprintf (buf, sizeof (buf), "%.2f", x);
} else {
if (x < 0) {
snprintf (buf, sizeof (buf), "< %.1f", 12.0 * fast_log2 (-x));
}
speed_display_label.set_text (buf);
} else {
- speed_display_label.set_text (_("stopped"));
+ speed_display_label.set_text (_("stop"));
}
last_speed_displayed = x;
void
ARDOUR_UI::editor_realized ()
{
- set_size_request_to_display_given_text (speed_display_box, _("stopped"), 2, 2);
+ set_size_request_to_display_given_text (speed_display_box, _("-0.55"), 2, 2);
/* XXX: this should really be saved in instant.xml or something similar and restored from there */
shuttle_style_button.set_active_text (_("sprung"));
const guint32 FUDGE = 20; // Combo's are stupid - they steal space from the entry for the button