#include "luawindow.h"
#include "mixer_ui.h"
#include "keyboard.h"
+#include "keyeditor.h"
#include "splash.h"
#include "rc_option_editor.h"
#include "route_params_ui.h"
return false;
}
LuaInstance *li = LuaInstance::instance();
- li->interactive_add (LuaScriptInfo::EditorAction, i);
+ if (Gtkmm2ext::Keyboard::modifier_state_equals (ev->state, Gtkmm2ext::Keyboard::TertiaryModifier)) {
+ li->remove_lua_action (i);
+ } else {
+ li->interactive_add (LuaScriptInfo::EditorAction, i);
+ }
return true;
}
void
-ARDOUR_UI::update_action_script_btn (int i, const std::string&)
+ARDOUR_UI::update_action_script_btn (int i, const std::string& n)
{
if (LuaInstance::instance()->lua_action_has_icon (i)) {
uintptr_t ii = i;
} else {
action_script_call_btn[i].set_icon (0, 0);
}
+
+ std::string const a = string_compose (X_("script-action-%1"), i + 1);
+ Glib::RefPtr<Action> act = ActionManager::get_action(X_("Editor"), a.c_str());
+ assert (act);
+ if (n.empty ()) {
+ act->set_label (string_compose (_("Unset #%1"), i + 1));
+ act->set_tooltip (_("No action bound\nRight-click to assign"));
+ act->set_sensitive (false);
+ } else {
+ act->set_label (n);
+ act->set_tooltip (string_compose (_("%1\n\nClick to run\nRight-click to re-assign\nShift+right-click to unassign"), n));
+ act->set_sensitive (true);
+ }
+ KeyEditor::UpdateBindings ();
}