replace unicode dash with (monospace) minus.
[ardour.git] / gtk2_ardour / ardour_ui_dialogs.cc
index 5b53b37a9210c13945c5d2d36aa8bb510537797f..02c72d723066f081fcdb8567ef0320176c2bc656 100644 (file)
 
 #include "ardour/session.h"
 #include "ardour/audioengine.h"
+#include "ardour/automation_watch.h"
 
 #include "actions.h"
 #include "add_route_dialog.h"
 #include "ardour_ui.h"
 #include "bundle_manager.h"
 #include "global_port_matrix.h"
+#include "gui_object.h"
 #include "gui_thread.h"
 #include "keyeditor.h"
 #include "location_ui.h"
+#include "main_clock.h"
 #include "midi_tracer.h"
 #include "mixer_ui.h"
 #include "public_editor.h"
@@ -44,6 +47,7 @@
 #include "speaker_dialog.h"
 #include "sfdb_ui.h"
 #include "theme_manager.h"
+#include "time_info_box.h"
 
 #include "i18n.h"
 
@@ -58,10 +62,31 @@ ARDOUR_UI::set_session (Session *s)
 {
        SessionHandlePtr::set_session (s);
 
+       for (ARDOUR::DataType::iterator i = ARDOUR::DataType::begin(); i != ARDOUR::DataType::end(); ++i) {
+               GlobalPortMatrixWindow* w;
+               if ((w = _global_port_matrix[*i]->get()) != 0) {
+                       w->set_session (s);
+               }
+       }
+
        if (!_session) {
                return;
        }
 
+       const XMLNode* node = _session->extra_xml (X_("UI"));
+
+       if (node) {
+               const XMLNodeList& children = node->children();
+               for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
+                       if ((*i)->name() == GUIObjectState::xml_node_name) {
+                               gui_object_state->load (**i);
+                               break;
+                       }
+               }
+       }
+
+       AutomationWatch::instance().set_session (s);
+
        if (location_ui->get()) {
                location_ui->get()->set_session(s);
        }
@@ -92,12 +117,11 @@ ARDOUR_UI::set_session (Session *s)
                }
        }
 
-       primary_clock.set_session (s);
-       secondary_clock.set_session (s);
-       big_clock.set_session (s);
-       preroll_clock.set_session (s);
-       postroll_clock.set_session (s);
-       
+       primary_clock->set_session (s);
+       secondary_clock->set_session (s);
+       big_clock->set_session (s);
+       time_info_box->set_session (s);
+
        /* sensitize menu bar options that are now valid */
 
        ActionManager::set_sensitive (ActionManager::session_sensitive_actions, true);
@@ -141,20 +165,22 @@ ARDOUR_UI::set_session (Session *s)
        Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::solo_blink));
        Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
        Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
+       Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::feedback_blink));
 
        _session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
        _session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
        _session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
        _session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
 
-       _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
-       _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
-       _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
-       _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
-       _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+       _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
+       _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
+       _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
+       _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+       _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+       _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
 
 #ifdef HAVE_JACK_SESSION
-       engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
+       engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, boost::bind (&Session::jack_session_event, _session, _1), gui_context());
 #endif
 
        /* Clocks are on by default after we are connected to a session, so show that here.
@@ -179,6 +205,8 @@ ARDOUR_UI::set_session (Session *s)
        second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_second), 1000);
        point_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_one_seconds), 100);
        point_zero_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_zero_one_seconds), 40);
+
+       update_format ();
 }
 
 int
@@ -223,6 +251,9 @@ ARDOUR_UI::unload_session (bool hide_stuff)
        Blink.clear ();
 
        delete _session;
+       _session = 0;
+
+       session_loaded = false;
 
        update_buffer_load ();