#include "ardour/session.h"
#include "ardour/audioengine.h"
+#include "ardour/automation_watch.h"
#include "actions.h"
#include "add_route_dialog.h"
#include "ardour_ui.h"
#include "bundle_manager.h"
#include "global_port_matrix.h"
+#include "gui_object.h"
#include "gui_thread.h"
#include "keyeditor.h"
#include "location_ui.h"
+#include "main_clock.h"
#include "midi_tracer.h"
#include "mixer_ui.h"
#include "public_editor.h"
#include "speaker_dialog.h"
#include "sfdb_ui.h"
#include "theme_manager.h"
+#include "time_info_box.h"
#include "i18n.h"
{
SessionHandlePtr::set_session (s);
+ for (ARDOUR::DataType::iterator i = ARDOUR::DataType::begin(); i != ARDOUR::DataType::end(); ++i) {
+ GlobalPortMatrixWindow* w;
+ if ((w = _global_port_matrix[*i]->get()) != 0) {
+ w->set_session (s);
+ }
+ }
+
if (!_session) {
return;
}
+ const XMLNode* node = _session->extra_xml (X_("UI"));
+
+ if (node) {
+ const XMLNodeList& children = node->children();
+ for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
+ if ((*i)->name() == GUIObjectState::xml_node_name) {
+ gui_object_state->load (**i);
+ break;
+ }
+ }
+ }
+
+ AutomationWatch::instance().set_session (s);
+
if (location_ui->get()) {
location_ui->get()->set_session(s);
}
}
}
- primary_clock.set_session (s);
- secondary_clock.set_session (s);
- big_clock.set_session (s);
- preroll_clock.set_session (s);
- postroll_clock.set_session (s);
-
+ primary_clock->set_session (s);
+ secondary_clock->set_session (s);
+ big_clock->set_session (s);
+ time_info_box->set_session (s);
+
/* sensitize menu bar options that are now valid */
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, true);
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::solo_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
+ Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::feedback_blink));
_session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
_session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
_session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
_session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
- _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
- _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
- _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
- _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
- _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
+ _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
+ _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
+ _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
#ifdef HAVE_JACK_SESSION
- engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
+ engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, boost::bind (&Session::jack_session_event, _session, _1), gui_context());
#endif
/* Clocks are on by default after we are connected to a session, so show that here.
second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_second), 1000);
point_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_one_seconds), 100);
point_zero_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_zero_one_seconds), 40);
+
+ update_format ();
}
int
Blink.clear ();
delete _session;
+ _session = 0;
+
+ session_loaded = false;
update_buffer_load ();