*/
#include "ardour/session.h"
+#include "ardour/audioengine.h"
#include "actions.h"
#include "ardour_ui.h"
#include "bundle_manager.h"
#include "keyeditor.h"
#include "gui_thread.h"
+#include "midi_tracer.h"
+#include "add_route_dialog.h"
+#include "global_port_matrix.h"
#include "i18n.h"
return;
}
- if (location_ui) {
- location_ui->set_session(s);
+ if (location_ui->get()) {
+ location_ui->get()->set_session(s);
}
if (route_params) {
route_params->set_session (s);
}
+ if (add_route_dialog) {
+ add_route_dialog->set_session (s);
+ }
+
+ if (session_option_editor) {
+ session_option_editor->set_session (s);
+ }
+
+ for (ARDOUR::DataType::iterator i = ARDOUR::DataType::begin(); i != ARDOUR::DataType::end(); ++i) {
+ if (_global_port_matrix[*i]->get()) {
+ _global_port_matrix[*i]->get()->set_session (_session);
+ }
+ }
+
primary_clock.set_session (s);
secondary_clock.set_session (s);
big_clock.set_session (s);
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, false);
}
- if (!_session->control_out()) {
+ if (!_session->monitor_out()) {
Glib::RefPtr<Action> act = ActionManager::get_action (X_("options"), X_("SoloViaBus"));
if (act) {
act->set_sensitive (false);
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
- _session->RecordStateChanged.connect (_session_connections, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
- _session->TransportStateChange.connect (_session_connections, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
- _session->DirtyChanged.connect (_session_connections, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
+ _session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
+ _session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
+ _session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
+ _session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
+
+ _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
+ _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
+ _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
+ _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
- _session->Xrun.connect (_session_connections, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
- _session->SoloActive.connect (_session_connections, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
- _session->AuditionActive.connect (_session_connections, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
- _session->locations()->added.connect (_session_connections, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
- _session->locations()->removed.connect (_session_connections, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+#ifdef HAVE_JACK_SESSION
+ engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
+#endif
/* Clocks are on by default after we are connected to a session, so show that here.
*/
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
- big_clock_window->show_all ();
- big_clock_window->present ();
+ big_clock_window->get()->show_all ();
+ big_clock_window->get()->present ();
} else {
- big_clock_window->hide ();
+ big_clock_window->get()->hide ();
}
}
}
+void
+ARDOUR_UI::new_midi_tracer_window ()
+{
+ RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("NewMIDITracer"));
+ if (!act) {
+ return;
+ }
+
+ std::list<MidiTracer*>::iterator i = _midi_tracer_windows.begin ();
+ while (i != _midi_tracer_windows.end() && (*i)->get_visible() == true) {
+ ++i;
+ }
+
+ if (i == _midi_tracer_windows.end()) {
+ /* all our MIDITracer windows are visible; make a new one */
+ MidiTracer* t = new MidiTracer ();
+ manage_window (*t);
+ t->show_all ();
+ _midi_tracer_windows.push_back (t);
+ } else {
+ /* re-use the hidden one */
+ (*i)->show_all ();
+ }
+}
+
void
ARDOUR_UI::toggle_rc_options_window ()
{
int
ARDOUR_UI::create_location_ui ()
{
- if (location_ui == 0) {
- location_ui = new LocationUIWindow ();
- location_ui->set_session (_session);
- location_ui->signal_unmap().connect (sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleLocations")));
+ if (location_ui->get() == 0) {
+ location_ui->set (new LocationUIWindow ());
+ location_ui->get()->set_session (_session);
+ location_ui->get()->signal_unmap().connect (sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleLocations")));
}
return 0;
}
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
- location_ui->show_all ();
- location_ui->present ();
+ location_ui->get()->show_all ();
+ location_ui->get()->present ();
} else {
- location_ui->hide ();
+ location_ui->get()->hide ();
}
}
}