is to cut down on the nasty compile times for these classes.
*/
+#include "gtkmm2ext/keyboard.h"
+
+#include "actions.h"
#include "ardour_ui.h"
#include "mixer_ui.h"
-#include "i18n.h"
+#include "meterbridge.h"
+
+#include "pbd/i18n.h"
using namespace ARDOUR;
using namespace PBD;
{
try {
- mixer = new Mixer_UI ();
+ mixer = Mixer_UI::instance ();
+ mixer->StateChange.connect (sigc::mem_fun (*this, &ARDOUR_UI::tabbable_state_change));
}
catch (failed_constructor& err) {
return -1;
}
- mixer->signal_window_state_event().connect (sigc::bind (sigc::mem_fun (*this, &ARDOUR_UI::main_window_state_event_handler), false));
- mixer->signal_unmap().connect (sigc::bind (sigc::ptr_fun (&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/toggle-mixer")));
- mixer->signal_unmap().connect (sigc::bind (sigc::ptr_fun (&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/toggle-mixer-on-top")));
+ // mixer->signal_event().connect (sigc::bind (sigc::ptr_fun (&Gtkmm2ext::Keyboard::catch_user_event_for_pre_dialog_focus), mixer));
+
+ return 0;
+}
+
+
+int
+ARDOUR_UI::create_meterbridge ()
+
+{
+ try {
+ meterbridge = Meterbridge::instance ();
+ }
+
+ catch (failed_constructor& err) {
+ return -1;
+ }
return 0;
}