{
reset_fade_out_shape ();
}
-
-void
-AudioRegionView::set_fade_in_shape (AudioRegion::FadeShape shape)
-{
- AutomationList& alist = audio_region()->fade_in();
- XMLNode& before (alist.get_state());
- trackview.session().begin_reversible_command ("fade in shape");
- audio_region()->set_fade_in_shape (shape);
- XMLNode& after (alist.get_state());
- trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
- trackview.session().commit_reversible_command ();
-}
-
-void
-AudioRegionView::set_fade_out_shape (AudioRegion::FadeShape shape)
-{
- AutomationList& alist = audio_region()->fade_out();
- XMLNode& before (alist.get_state());
- trackview.session().begin_reversible_command ("fade out shape");
- audio_region()->set_fade_out_shape (shape);
- XMLNode& after (alist.get_state());
- trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
- trackview.session().commit_reversible_command ();
-}
-
-void
-AudioRegionView::set_fade_in_active (bool yn)
-{
- AutomationList& alist = audio_region()->fade_in();
- XMLNode& before (alist.get_state());
- trackview.session().begin_reversible_command ("fade in shape");
- audio_region()->set_fade_in_active (yn);
- XMLNode& after (alist.get_state());
- trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
- trackview.session().commit_reversible_command ();
-}
-
-void
-AudioRegionView::set_fade_out_active (bool yn)
-{
- AutomationList& alist = audio_region()->fade_out();
- XMLNode& before (alist.get_state());
- trackview.session().begin_reversible_command ("fade out shape");
- audio_region()->set_fade_out_active (yn);
- XMLNode& after (alist.get_state());
- trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
- trackview.session().commit_reversible_command ();
-}
-
void
AudioRegionView::fade_in_active_changed ()
{
}
editor->present ();
+ editor->show_all();
}
void
for (uint32_t n = 0; n < nchans; ++n) {
tmp_waves.push_back (0);
}
-
+
for (uint32_t n = 0; n < nchans; ++n) {
if (n >= audio_region()->n_channels()) {
break;
}
}
-
+
if (n == nwaves && waves.empty()) {
/* all waves are ready */
tmp_waves.resize(nwaves);