#include <cassert>
#include <algorithm>
-#include <boost/scoped_ptr.hpp>
+#include <boost/scoped_array.hpp>
#include <gtkmm.h>
using namespace ArdourCanvas;
static const int32_t sync_mark_width = 9;
+static double const handle_size = 6; /* height of fade handles */
AudioRegionView::AudioRegionView (ArdourCanvas::Group *parent, RouteTimeAxisView &tv, boost::shared_ptr<AudioRegion> r, double spu,
Gdk::Color const & basic_color)
, fade_out_shape(0)
, fade_in_handle(0)
, fade_out_handle(0)
- , fade_position_line(0)
, start_xfade_in (0)
, start_xfade_out (0)
, start_xfade_rect (0)
, fade_out_shape(0)
, fade_in_handle(0)
, fade_out_handle(0)
- , fade_position_line(0)
, start_xfade_in (0)
, start_xfade_out (0)
, start_xfade_rect (0)
, fade_out_shape(0)
, fade_in_handle(0)
, fade_out_handle(0)
- , fade_position_line(0)
, start_xfade_in (0)
, start_xfade_out (0)
, start_xfade_rect (0)
if (!_recregion) {
fade_in_handle = new ArdourCanvas::SimpleRect (*group);
fade_in_handle->property_fill_color_rgba() = UINT_RGBA_CHANGE_A (fill_color, 0);
- fade_in_handle->property_outline_pixels() = 0;
+ fade_in_handle->property_outline_color_rgba() = RGBA_TO_UINT (0, 0, 0, 0);
fade_in_handle->set_data ("regionview", this);
fade_out_handle = new ArdourCanvas::SimpleRect (*group);
fade_out_handle->property_fill_color_rgba() = UINT_RGBA_CHANGE_A (fill_color, 0);
- fade_out_handle->property_outline_pixels() = 0;
+ fade_out_handle->property_outline_color_rgba() = RGBA_TO_UINT (0, 0, 0, 0);
fade_out_handle->set_data ("regionview", this);
-
- fade_position_line = new ArdourCanvas::SimpleLine (*group);
- fade_position_line->property_color_rgba() = 0xBBBBBBAA;
- fade_position_line->property_y1() = 7;
- fade_position_line->property_y2() = _height - TimeAxisViewItem::NAME_HIGHLIGHT_SIZE - 1;
-
- fade_position_line->hide();
}
setup_fade_handle_positions ();
AudioRegionView::region_changed (const PropertyChange& what_changed)
{
ENSURE_GUI_THREAD (*this, &AudioRegionView::region_changed, what_changed);
- // cerr << "AudioRegionView::region_changed() called" << endl;
RegionView::region_changed (what_changed);
{
/* position of fade handle offset from the top of the region view */
double const handle_pos = 2;
- /* height of fade handles */
- double const handle_height = 5;
if (fade_in_handle) {
fade_in_handle->property_y1() = handle_pos;
- fade_in_handle->property_y2() = handle_pos + handle_height;
+ fade_in_handle->property_y2() = handle_pos + handle_size;
}
if (fade_out_handle) {
fade_out_handle->property_y1() = handle_pos;
- fade_out_handle->property_y2() = handle_pos + handle_height;
+ fade_out_handle->property_y2() = handle_pos + handle_size;
}
}
(*l).second->property_points() = points;
}
- if (fade_position_line) {
-
- if (height < NAME_HIGHLIGHT_THRESH) {
- fade_position_line->property_y2() = _height - 1;
- }
- else {
- fade_position_line->property_y2() = _height - TimeAxisViewItem::NAME_HIGHLIGHT_SIZE - 1;
- }
- }
-
if (name_pixbuf) {
name_pixbuf->raise_to_top();
}
void
AudioRegionView::reset_fade_in_shape ()
{
- reset_fade_in_shape_width ((framecnt_t) audio_region()->fade_in()->back()->when);
+ reset_fade_in_shape_width (audio_region(), (framecnt_t) audio_region()->fade_in()->back()->when);
}
void
-AudioRegionView::reset_fade_in_shape_width (framecnt_t width)
+AudioRegionView::reset_fade_in_shape_width (boost::shared_ptr<AudioRegion> ar, framecnt_t width)
{
- if (dragging()) {
- return;
- }
-
- if (audio_region()->fade_in_is_xfade()) {
- if (fade_in_handle) {
- fade_in_handle->hide ();
- fade_in_shape->hide ();
- }
- redraw_start_xfade ();
- return;
- } else {
- if (start_xfade_in) {
- start_xfade_in->hide ();
- start_xfade_out->hide ();
- start_xfade_rect->hide ();
- _start_xfade_visible = false;
- }
- }
-
if (fade_in_handle == 0) {
return;
}
uint32_t npoints = std::min (gdk_screen_width(), (int) pwidth);
double h;
- if (_height < 5) {
- fade_in_shape->hide();
- fade_in_handle->hide();
- return;
- }
-
double const handle_center = pwidth;
/* Put the fade in handle so that its left side is at the end-of-fade line */
fade_in_handle->property_x1() = handle_center;
- fade_in_handle->property_x2() = handle_center + 6;
+ fade_in_handle->property_x2() = handle_center + handle_size;
if (pwidth < 5) {
+ hide_start_xfade();
fade_in_shape->hide();
return;
}
if (_height >= NAME_HIGHLIGHT_THRESH) {
h = _height - NAME_HIGHLIGHT_SIZE - 2;
} else {
- h = _height;
+ h = _height - 2;
}
/* points *MUST* be in anti-clockwise order */
fade_in_shape->property_points() = *points;
delete points;
+ redraw_start_xfade_to ( ar, width);
+
/* ensure trim handle stays on top */
if (frame_handle_start) {
frame_handle_start->raise_to_top();
}
+
}
void
AudioRegionView::reset_fade_out_shape ()
{
- reset_fade_out_shape_width ((framecnt_t) audio_region()->fade_out()->back()->when);
+ reset_fade_out_shape_width (audio_region(), (framecnt_t) audio_region()->fade_out()->back()->when);
}
void
-AudioRegionView::reset_fade_out_shape_width (framecnt_t width)
+AudioRegionView::reset_fade_out_shape_width (boost::shared_ptr<AudioRegion> ar, framecnt_t width)
{
- if (dragging() && audio_region()->fade_out_is_xfade()) {
- /* we hide xfades while dragging regions */
- return;
- }
-
- if (audio_region()->fade_out_is_xfade()) {
- if (fade_out_handle) {
- fade_out_handle->hide ();
- fade_out_shape->hide ();
- }
- redraw_end_xfade ();
- return;
- } else {
- if (end_xfade_in) {
- end_xfade_in->hide ();
- end_xfade_out->hide ();
- end_xfade_rect->hide ();
- _end_xfade_visible = false;
- }
- }
-
if (fade_out_handle == 0) {
return;
}
uint32_t npoints = std::min (gdk_screen_width(), (int) pwidth);
double h;
- if (_height < 5) {
- fade_out_shape->hide();
- fade_out_handle->hide();
- return;
- }
-
double const handle_center = (_region->length() - width) / samples_per_unit;
/* Put the fade out handle so that its right side is at the end-of-fade line;
/* don't show shape if its too small */
if (pwidth < 5) {
+ hide_end_xfade();
fade_out_shape->hide();
return;
}
if (_height >= NAME_HIGHLIGHT_THRESH) {
h = _height - NAME_HIGHLIGHT_SIZE - 2;
} else {
- h = _height;
+ h = _height - 2;
}
/* points *MUST* be in anti-clockwise order */
fade_out_shape->property_points() = *points;
delete points;
+ redraw_end_xfade_to (ar, width);
+
/* ensure trim handle stays on top */
if (frame_handle_end) {
frame_handle_end->raise_to_top();
}
+
+}
+
+framepos_t
+AudioRegionView::get_fade_in_shape_width ()
+{
+ return audio_region()->fade_in()->back()->when;
}
+framepos_t
+AudioRegionView::get_fade_out_shape_width ()
+{
+ return audio_region()->fade_out()->back()->when;
+}
+
+
void
AudioRegionView::set_samples_per_unit (gdouble spu)
{
}
if (fade_in_handle && !internal_editing) {
+ fade_in_handle->property_outline_color_rgba() = RGBA_TO_UINT (0, 0, 0, 255);
fade_in_handle->property_fill_color_rgba() = UINT_RGBA_CHANGE_A (fade_color, 255);
+ fade_out_handle->property_outline_color_rgba() = RGBA_TO_UINT (0, 0, 0, 255);
fade_out_handle->property_fill_color_rgba() = UINT_RGBA_CHANGE_A (fade_color, 255);
}
}
}
if (fade_in_handle) {
+ fade_in_handle->property_outline_color_rgba() = RGBA_TO_UINT (0, 0, 0, 0);
fade_in_handle->property_fill_color_rgba() = UINT_RGBA_CHANGE_A (fade_color, 0);
+ fade_out_handle->property_outline_color_rgba() = RGBA_TO_UINT (0, 0, 0, 0);
fade_out_handle->property_fill_color_rgba() = UINT_RGBA_CHANGE_A (fade_color, 0);
}
}
}
editor->present ();
- editor->set_position (Gtk::WIN_POS_MOUSE);
editor->show_all();
}
-
-void
-AudioRegionView::show_fade_line (framepos_t pos)
-{
- fade_position_line->property_x1() = trackview.editor().frame_to_pixel (pos);
- fade_position_line->property_x2() = trackview.editor().frame_to_pixel (pos);
- fade_position_line->show ();
- fade_position_line->raise_to_top ();
-}
-
-void
-AudioRegionView::hide_fade_line ()
-{
- fade_position_line->hide ();
-}
-
-
void
AudioRegionView::transients_changed ()
{
return;
}
- if (!ar->fade_in_is_xfade()) {
- if (start_xfade_in) {
- start_xfade_in->hide ();
- start_xfade_out->hide ();
- start_xfade_rect->hide ();
- _start_xfade_visible = false;
- }
- return;
- }
+ show_start_xfade();
redraw_start_xfade_to (ar, ar->fade_in()->back()->when);
}
if (!start_xfade_out) {
start_xfade_out = new ArdourCanvas::Line (*group);
start_xfade_out->property_width_pixels() = 1;
- uint32_t col = UINT_RGBA_CHANGE_A (ARDOUR_UI::config()->canvasvar_GainLine.get(), 125);
+ uint32_t col = UINT_RGBA_CHANGE_A (ARDOUR_UI::config()->canvasvar_GainLine.get(), 128);
start_xfade_out->property_fill_color_rgba() = col;
}
}
Points* points = get_canvas_points ("xfade edit redraw", npoints);
- boost::scoped_ptr<float> vec (new float[npoints]);
- double effective_height = _height - NAME_HIGHLIGHT_SIZE - 1.0;
+ boost::scoped_array<float> vec (new float[npoints]);
+
+ double effective_height;
+ if (_height >= NAME_HIGHLIGHT_THRESH) {
+ effective_height = _height - NAME_HIGHLIGHT_SIZE - 2;
+ } else {
+ effective_height = _height - 2;
+ }
ar->fade_in()->curve().get_vector (0, ar->fade_in()->back()->when, vec.get(), npoints);
start_xfade_rect->property_x2() = ((*points)[npoints-1]).get_x();
start_xfade_rect->property_y2() = effective_height;
start_xfade_rect->show ();
- start_xfade_rect->raise_to_top ();
start_xfade_in->property_points() = *points;
start_xfade_in->show ();
start_xfade_out->show ();
start_xfade_out->raise_to_top ();
- _start_xfade_visible = true;
+ start_xfade_rect->raise_to_top (); //this needs to be topmost so the lines don't steal mouse focus
+
+ show_start_xfade();
delete points;
}
return;
}
- if (!ar->fade_out_is_xfade()) {
- if (end_xfade_in) {
- end_xfade_in->hide ();
- end_xfade_out->hide ();
- end_xfade_rect->hide ();
- _end_xfade_visible = false;
- }
- return;
- }
+ show_end_xfade();
redraw_end_xfade_to (ar, ar->fade_out()->back()->when);
}
if (!end_xfade_out) {
end_xfade_out = new ArdourCanvas::Line (*group);
end_xfade_out->property_width_pixels() = 1;
- uint32_t col UINT_RGBA_CHANGE_A (ARDOUR_UI::config()->canvasvar_GainLine.get(), 125);
+ uint32_t col UINT_RGBA_CHANGE_A (ARDOUR_UI::config()->canvasvar_GainLine.get(), 128);
end_xfade_out->property_fill_color_rgba() = col;
}
}
Points* points = get_canvas_points ("xfade edit redraw", npoints);
- boost::scoped_ptr<float> vec (new float[npoints]);
+ boost::scoped_array<float> vec (new float[npoints]);
ar->fade_out()->curve().get_vector (0, ar->fade_out()->back()->when, vec.get(), npoints);
double rend = trackview.editor().frame_to_pixel (_region->length() - len);
- double effective_height = _height - NAME_HIGHLIGHT_SIZE - 1;
+
+ double effective_height;
+ if (_height >= NAME_HIGHLIGHT_THRESH) {
+ effective_height = _height - NAME_HIGHLIGHT_SIZE - 2;
+ } else {
+ effective_height = _height - 2;
+ }
for (int i = 0, pci = 0; i < npoints; ++i) {
Gnome::Art::Point &p ((*points)[pci++]);
end_xfade_rect->property_x2() = ((*points)[npoints-1]).get_x();
end_xfade_rect->property_y2() = effective_height;
end_xfade_rect->show ();
- end_xfade_rect->raise_to_top ();
end_xfade_in->property_points() = *points;
end_xfade_in->show ();
end_xfade_out->show ();
end_xfade_out->raise_to_top ();
- _end_xfade_visible = true;
+ end_xfade_rect->raise_to_top (); //this needs to be topmost so the lines don't steal mouse focus
+
+ show_end_xfade();
delete points;
}
AudioRegionView::drag_start ()
{
TimeAxisViewItem::drag_start ();
- AudioTimeAxisView* atav = dynamic_cast<AudioTimeAxisView*> (&trackview);
- if (atav) {
- AudioStreamView* av = atav->audio_view();
- if (av) {
- /* this will hide our xfades too */
- _hidden_xfades = av->hide_xfades_with (audio_region());
- }
- }
+ //we used to hide xfades here. I don't see the point with the new model, but we can re-implement if needed
}
void
{
TimeAxisViewItem::drag_end ();
- for (list<AudioRegionView*>::iterator i = _hidden_xfades.first.begin(); i != _hidden_xfades.first.end(); ++i) {
- (*i)->show_start_xfade ();
- }
-
- for (list<AudioRegionView*>::iterator i = _hidden_xfades.second.begin(); i != _hidden_xfades.second.end(); ++i) {
- (*i)->show_end_xfade ();
- }
-
- _hidden_xfades.first.clear ();
- _hidden_xfades.second.clear ();
+ //see comment for drag_start
}
void