#include "enums.h"
#include "waveview.h"
#include "canvas.h"
-#include "color.h"
namespace ARDOUR {
class AudioRegion;
void fade_out_active_changed ();
void region_resized (ARDOUR::Change);
- void region_moved (void *);
void region_muted ();
void region_scale_amplitude_changed ();
void region_renamed ();
void reset_width_dependent_items (double pixel_width);
void set_waveview_data_src();
- void color_handler (ColorID, uint32_t);
+ void color_handler ();
vector<GnomeCanvasWaveViewCache*> wave_caches;