_route.panner().Changed.connect (mem_fun(*this, &AudioTimeAxisView::update_pans));
- solo_button->button_press_event.connect (mem_fun(*this, &RouteUI::solo_press));
- solo_button->button_release_event.connect (mem_fun(*this, &RouteUI::solo_release));
- mute_button->button_press_event.connect (mem_fun(*this, &RouteUI::mute_press));
- mute_button->button_release_event.connect (mem_fun(*this, &RouteUI::mute_release));
- rec_enable_button->button_press_event.connect (mem_fun(*this, &RouteUI::rec_enable_press));
- edit_group_button.button_release_event.connect (mem_fun(*this, &AudioTimeAxisView::edit_click));
+ solo_button->signal_signal_button_press_event.connect (mem_fun(*this, &RouteUI::solo_press));
+ solo_button->signal_signal_button_release_event.connect (mem_fun(*this, &RouteUI::solo_release));
+ mute_button->signal_signal_button_press_event.connect (mem_fun(*this, &RouteUI::mute_press));
+ mute_button->signal_signal_button_release_event.connect (mem_fun(*this, &RouteUI::mute_release));
+ rec_enable_button->signal_signal_button_press_event.connect (mem_fun(*this, &RouteUI::rec_enable_press));
+ edit_group_button.signal_button_release_event.connect (mem_fun(*this, &AudioTimeAxisView::edit_click));
playlist_button.signal_clicked().connect (mem_fun(*this, &AudioTimeAxisView::playlist_click));
automation_button.signal_clicked().connect (mem_fun(*this, &AudioTimeAxisView::automation_click));
- size_button.button_release_event.connect (mem_fun(*this, &AudioTimeAxisView::size_click));
+ size_button.signal_button_release_event.connect (mem_fun(*this, &AudioTimeAxisView::size_click));
visual_button.signal_clicked().connect (mem_fun(*this, &AudioTimeAxisView::visual_click));
hide_button.signal_clicked().connect (mem_fun(*this, &AudioTimeAxisView::hide_click));
name_entry.activate.connect (mem_fun(*this, &AudioTimeAxisView::name_entry_activated));
- name_entry.signal_focus_out_event().connect (mem_fun(*this, &AudioTimeAxisView::name_entry_focus_out_handler));
- name_entry.button_press_event.connect (mem_fun(*this, &AudioTimeAxisView::name_entry_button_press_handler));
- name_entry.button_release_event.connect (mem_fun(*this, &AudioTimeAxisView::name_entry_button_release_handler));
- name_entry.key_release_event.connect (mem_fun(*this, &AudioTimeAxisView::name_entry_key_release_handler));
+ name_entry.signal_signal_focus_out_event().connect (mem_fun(*this, &AudioTimeAxisView::name_entry_focus_out_handler));
+ name_entry.signal_button_press_event.connect (mem_fun(*this, &AudioTimeAxisView::name_entry_button_press_handler));
+ name_entry.signal_button_release_event.connect (mem_fun(*this, &AudioTimeAxisView::name_entry_button_release_handler));
+ name_entry.signal_key_release_event.connect (mem_fun(*this, &AudioTimeAxisView::name_entry_key_release_handler));
if (is_audio_track()) {
controls_table.attach (*rec_enable_button, 6, 7, 0, 1, Gtk::FILL|Gtk::EXPAND, Gtk::FILL|Gtk::EXPAND, 0, 0);