#include "ardour_ui.h"
#include "rgb_macros.h"
#include "gui_thread.h"
-#include "utils.h"
using namespace std;
using namespace ARDOUR;
_samples_per_pixel, region_color
);
- region_view->init (region_color, false);
+ region_view->init (false);
region_views.push_front (region_view);
/* follow global waveform setting */