/*
- Copyright (C) 2003 Paul Davis
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-*/
+ * Copyright (C) 2005-2017 Paul Davis <paul@linuxaudiosystems.com>
+ * Copyright (C) 2005 Taybin Rutkin <taybin@taybin.com>
+ * Copyright (C) 2009-2011 Carl Hetherington <carl@carlh.net>
+ * Copyright (C) 2009-2012 David Robillard <d@drobilla.net>
+ * Copyright (C) 2014-2018 Robin Gareus <robin@gareus.org>
+ * Copyright (C) 2016 Tim Mayberry <mojofunk@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
#include <cstdlib>
#include <cmath>
#include "pbd/convert.h"
#include <gtkmm2ext/utils.h>
-#include <gtkmm2ext/selector.h>
#include <gtkmm2ext/gtk_ui.h>
+#include "ardour/selection.h"
+
#include "public_editor.h"
#include "ardour_ui.h"
#include "gui_object.h"
#include "axis_view.h"
#include "utils.h"
-#include "i18n.h"
+
+#include "pbd/i18n.h"
using namespace std;
using namespace Gtk;
using namespace Gtkmm2ext;
using namespace ARDOUR;
+using namespace ARDOUR_UI_UTILS;
list<Gdk::Color> AxisView::used_colors;
-AxisView::AxisView (ARDOUR::Session* sess)
- : SessionHandlePtr (sess)
+AxisView::AxisView ()
{
- _selected = false;
}
AxisView::~AxisView()
string
AxisView::gui_property (const string& property_name) const
{
- return gui_object_state().get_string (state_id(), property_name);
+ if (property_hashtable.count(property_name)) {
+ return property_hashtable[property_name];
+ } else {
+ string rv = gui_object_state().get_string (state_id(), property_name);
+ property_hashtable.erase(property_name);
+ property_hashtable.emplace(property_name, rv);
+ return rv;
+ }
+}
+
+bool
+AxisView::get_gui_property (const std::string& property_name, std::string& value) const
+{
+ std::string str = gui_property(property_name);
+
+ if (!str.empty()) {
+ value = str;
+ return true;
+ }
+
+ return false;
+}
+
+void
+AxisView::set_gui_property (const std::string& property_name, const std::string& value)
+{
+ property_hashtable.erase (property_name);
+ property_hashtable.emplace (property_name, value);
+ gui_object_state ().set_property (state_id (), property_name, value);
}
bool
AxisView::marked_for_display () const
{
- string const v = gui_property ("visible");
- return (v == "" || PBD::string_is_affirmative (v));
+ bool visible;
+ if (!get_gui_property ("visible", visible)) {
+ return true;
+ }
+ return visible;
}
bool
AxisView::set_marked_for_display (bool yn)
{
- string const v = gui_property ("visible");
- if (v == "" || yn != PBD::string_is_affirmative (v)) {
- set_gui_property ("visible", yn);
- return true; // things changed
+ bool visible;
+ if (get_gui_property ("visible", visible) && visible == yn) {
+ return false; // nothing changed
}
- return false;
+ set_gui_property ("visible", yn);
+ return true; // things changed
}
GUIObjectState&
-AxisView::gui_object_state()
+AxisView::gui_object_state()
{
return *ARDOUR_UI::instance()->gui_object_state;
}
+
+void
+AxisView::set_selected (bool yn)
+{
+ if (selected() == yn) {
+ return;
+ }
+
+ Selectable::set_selected (yn);
+}