#include <list>
#include "pbd/error.h"
+#include "pbd/convert.h"
+#include "pbd/i18n.h"
#include <gtkmm2ext/utils.h>
-#include <gtkmm2ext/selector.h>
#include <gtkmm2ext/gtk_ui.h>
-#include "ardour/session.h"
-#include "ardour/utils.h"
+#include "ardour/selection.h"
#include "public_editor.h"
#include "ardour_ui.h"
#include "gui_object.h"
#include "axis_view.h"
-#include "i18n.h"
+#include "utils.h"
using namespace std;
using namespace Gtk;
using namespace Gtkmm2ext;
using namespace ARDOUR;
+using namespace ARDOUR_UI_UTILS;
list<Gdk::Color> AxisView::used_colors;
-AxisView::AxisView (ARDOUR::Session* sess)
- : SessionHandlePtr (sess)
+AxisView::AxisView ()
{
- _selected = false;
}
AxisView::~AxisView()
Gdk::Color
AxisView::unique_random_color()
{
- Gdk::Color newcolor;
-
- while (1) {
-
- /* avoid neon/glowing tones by limiting them to the
- "inner section" (paler) of a color wheel/circle.
- */
-
- const int32_t max_saturation = 48000; // 65535 would open up the whole color wheel
-
- newcolor.set_red (random() % max_saturation);
- newcolor.set_blue (random() % max_saturation);
- newcolor.set_green (random() % max_saturation);
-
- if (used_colors.size() == 0) {
- used_colors.push_back (newcolor);
- return newcolor;
- }
-
- for (list<Gdk::Color>::iterator i = used_colors.begin(); i != used_colors.end(); ++i) {
- Gdk::Color c = *i;
- float rdelta, bdelta, gdelta;
+ return ::unique_random_color (used_colors);
+}
- rdelta = newcolor.get_red() - c.get_red();
- bdelta = newcolor.get_blue() - c.get_blue();
- gdelta = newcolor.get_green() - c.get_green();
+string
+AxisView::gui_property (const string& property_name) const
+{
+ if (property_hashtable.count(property_name)) {
+ return property_hashtable[property_name];
+ } else {
+ string rv = gui_object_state().get_string (state_id(), property_name);
+ property_hashtable.erase(property_name);
+ property_hashtable.emplace(property_name, rv);
+ return rv;
+ }
+}
- if (sqrt (rdelta*rdelta + bdelta*bdelta + gdelta*gdelta) > 25.0) {
- used_colors.push_back (newcolor);
- return newcolor;
- }
- }
+bool
+AxisView::get_gui_property (const std::string& property_name, std::string& value) const
+{
+ std::string str = gui_property(property_name);
- /* XXX need throttle here to make sure we don't spin for ever */
+ if (!str.empty()) {
+ value = str;
+ return true;
}
+
+ return false;
}
-string
-AxisView::gui_property (const string& property_name) const
+void
+AxisView::set_gui_property (const std::string& property_name, const std::string& value)
{
- return gui_object_state().get_string (state_id(), property_name);
+ property_hashtable.erase (property_name);
+ property_hashtable.emplace (property_name, value);
+ gui_object_state ().set_property (state_id (), property_name, value);
}
bool
AxisView::marked_for_display () const
{
- return string_is_affirmative (gui_property ("visible"));
+ bool visible;
+ if (!get_gui_property ("visible", visible)) {
+ return true;
+ }
+ return visible;
}
bool
AxisView::set_marked_for_display (bool yn)
{
- if (yn != marked_for_display()) {
- if (yn) {
- set_gui_property ("visible", true);
- } else {
- set_gui_property ("visible", false);
- }
- return true; // things changed
+ bool visible;
+ if (get_gui_property ("visible", visible) && visible == yn) {
+ return false; // nothing changed
}
- return false;
+ set_gui_property ("visible", yn);
+ return true; // things changed
}
GUIObjectState&
-AxisView::gui_object_state()
+AxisView::gui_object_state()
{
return *ARDOUR_UI::instance()->gui_object_state;
}
+
+void
+AxisView::set_selected (bool yn)
+{
+ if (selected() == yn) {
+ return;
+ }
+
+ Selectable::set_selected (yn);
+}