#include <string>
#include <vector>
+#include "gtkmm2ext/utils.h"
+
#include "ardour_ui.h"
#include "audio_clock.h"
#include "big_clock_window.h"
BigClockWindow::on_unmap ()
{
ArdourWindow::on_unmap ();
- PublicEditor::instance().reset_focus (&clock);
+ ARDOUR_UI::instance()->reset_focus (this);
}
bool