*/
#include <stdlib.h>
+#include <string>
#include "bundle_env.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
#include <glibmm.h>
#include <fontconfig/fontconfig.h>
+#include <pango/pangoft2.h>
+#include <pango/pangocairo.h>
+
#include <windows.h>
#include <wingdi.h>
using namespace ARDOUR;
void
-fixup_bundle_environment (int, char* [], const char** localedir)
+fixup_bundle_environment (int, char* [], string & localedir)
{
EnvironmentalProtectionAgency::set_global_epa (new EnvironmentalProtectionAgency (true));
/* what to do ? */
// setting a FONTCONFIG_FILE won't hurt either see bundle_env_msvc.cc
// (pangocairo prefers the windows gdi backend unless PANGOCAIRO_BACKEND=fc is set)
- // Unset GTK_RC_FILES so that only ardour specific files are loaded
- Glib::unsetenv ("GTK_RC_FILES");
+ // Unset GTK2_RC_FILES so that only ardour specific files are loaded
+ Glib::unsetenv ("GTK2_RC_FILES");
+
+ std::string path;
+
+ if (ARDOUR::translations_are_enabled ()) {
+ path = windows_search_path().to_string();
+ path += "\\locale";
+ Glib::setenv ("GTK_LOCALEDIR", path, true);
+
+ // and return the same path to our caller
+ localedir = path;
+ }
+
+ const char *cstr;
+ cstr = getenv ("VAMP_PATH");
+ if (cstr) {
+ path = cstr;
+ path += G_SEARCHPATH_SEPARATOR;
+ } else {
+ path = "";
+ }
+ path += Glib::build_filename(ardour_dll_directory(), "vamp");
+ path += G_SEARCHPATH_SEPARATOR;
+ path += "%ProgramFiles%\\Vamp Plugins"; // default vamp path
+ path += G_SEARCHPATH_SEPARATOR;
+ path += "%COMMONPROGRAMFILES%\\Vamp Plugins";
+ Glib::setenv ("VAMP_PATH", path, true);
+
+ Glib::setenv ("SUIL_MODULE_DIR", Glib::build_filename(ardour_dll_directory(), "suil"), true);
+
+ /* XXX this should really be PRODUCT_EXE see tools/x-win/package.sh
+ * ardour on windows does not have a startup wrapper script.
+ *
+ * then again, there's probably nobody using NSM on windows.
+ * because neither nsmd nor the GUI is currently available for windows.
+ * furthermore it'll be even less common for derived products.
+ */
+ Glib::setenv ("ARDOUR_SELF", Glib::build_filename(ardour_dll_directory(), "ardour.exe"), true);
}
-static __cdecl void unload_custom_fonts() {
+static __cdecl void
+unload_custom_fonts()
+{
std::string ardour_mono_file;
if (!find_file (ardour_data_search_path(), "ArdourMono.ttf", ardour_mono_file)) {
return;
RemoveFontResource(ardour_mono_file.c_str());
}
-void load_custom_fonts()
+void
+load_custom_fonts()
{
std::string ardour_mono_file;
return;
}
- // pango with fontconfig backend
- FcConfig *config = FcInitLoadConfigAndFonts();
- FcBool ret = FcConfigAppFontAddFile(config, reinterpret_cast<const FcChar8*>(ardour_mono_file.c_str()));
+ if (pango_font_map_get_type() == PANGO_TYPE_FT2_FONT_MAP) {
+ FcConfig *config = FcInitLoadConfigAndFonts();
+ FcBool ret = FcConfigAppFontAddFile(config, reinterpret_cast<const FcChar8*>(ardour_mono_file.c_str()));
- if (ret == FcFalse) {
- cerr << _("Cannot load ArdourMono TrueType font.") << endl;
- }
-
- ret = FcConfigSetCurrent(config);
+ if (ret == FcFalse) {
+ cerr << _("Cannot load ArdourMono TrueType font.") << endl;
+ }
- if (ret == FcFalse) {
- cerr << _("Failed to set fontconfig configuration.") << endl;
- }
+ ret = FcConfigSetCurrent(config);
- // pango with win32 backend
- if (0 == AddFontResource(ardour_mono_file.c_str())) {
- cerr << _("Cannot register ArdourMono TrueType font with windows gdi.") << endl;
+ if (ret == FcFalse) {
+ cerr << _("Failed to set fontconfig configuration.") << endl;
+ }
} else {
- atexit (&unload_custom_fonts);
+ // pango with win32 backend
+ if (0 == AddFontResource(ardour_mono_file.c_str())) {
+ cerr << _("Cannot register ArdourMono TrueType font with windows gdi.") << endl;
+ } else {
+ atexit (&unload_custom_fonts);
+ }
}
}