*/
#include <stdlib.h>
-#inc;ude <string>
+#include <string>
#include "bundle_env.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
#include <glibmm.h>
#include <fontconfig/fontconfig.h>
#include <windows.h>
#include <wingdi.h>
-#include <shlobj.h> // CSIDL_*
#include "ardour/ardour.h"
#include "ardour/search_paths.h"
#include "pbd/file_utils.h"
#include "pbd/epa.h"
-#include "pbd/windows_special_dirs.h"
using namespace std;
using namespace PBD;
using namespace ARDOUR;
-
-/* query top-level Ardour installation path.
- * Typically, this will be somehwere like
- * "C:\Program Files (x86)\Ardour"
- */
-const std::string
-get_install_path ()
-{
- const gchar* pExeRoot = g_win32_get_package_installation_directory_of_module (0);
-
- if (0 == pExeRoot) {
- HKEY key;
- DWORD size = PATH_MAX;
- char tmp[PATH_MAX+1];
- if (
-#ifdef __MINGW64__
- (ERROR_SUCCESS == RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\" PROGRAM_NAME "\\v" PROGRAM_VERSION "\\w64", 0, KEY_READ, &key))
-#else
- (ERROR_SUCCESS == RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\" PROGRAM_NAME "\\v" PROGRAM_VERSION "\\w32", 0, KEY_READ, &key))
-#endif
- &&(ERROR_SUCCESS == RegQueryValueExA (key, "Install_Dir", 0, NULL, reinterpret_cast<LPBYTE>(tmp), &size))
- )
- {
- pExeRoot = Glib::locale_to_utf8(tmp).c_str();
- }
- }
-
- if (0 == pExeRoot) {
- const char *program_files = PBD::get_win_special_folder (CSIDL_PROGRAM_FILES);
- if (program_files) {
- pExeRoot = g_build_filename(program_files, PROGRAM_NAME, NULL);
- }
- }
-
- if (pExeRoot && Glib::file_test(pExeRoot, Glib::FILE_TEST_EXISTS|Glib::FILE_TEST_IS_DIR)) {
- return std::string (pExeRoot);
- }
- return "";
-}
-
-
void
fixup_bundle_environment (int, char* [], string & localedir)
{
// setting a FONTCONFIG_FILE won't hurt either see bundle_env_msvc.cc
// (pangocairo prefers the windows gdi backend unless PANGOCAIRO_BACKEND=fc is set)
- // Unset GTK_RC_FILES so that only ardour specific files are loaded
- Glib::unsetenv ("GTK_RC_FILES");
+ // Unset GTK2_RC_FILES so that only ardour specific files are loaded
+ Glib::unsetenv ("GTK2_RC_FILES");
std::string path;
Glib::setenv ("VAMP_PATH", path, true);
Glib::setenv ("SUIL_MODULE_DIR", Glib::build_filename(ardour_dll_directory(), "suil"), true);
+
+ /* XXX this should really be PRODUCT_EXE see tools/x-win/package.sh
+ * ardour on windows does not have a startup wrapper script.
+ *
+ * then again, there's probably nobody using NSM on windows.
+ * because neither nsmd nor the GUI is currently available for windows.
+ * furthermore it'll be even less common for derived products.
+ */
+ Glib::setenv ("ARDOUR_SELF", Glib::build_filename(ardour_dll_directory(), "ardour.exe"), true);
}
static __cdecl void