guint32 channel;
void (*peak_function)(void*,gulong,gulong,gulong,gpointer,guint32,double);
gulong (*length_function)(void *);
- gulong (*sourcefile_length_function)(void*);
+ gulong (*sourcefile_length_function)(void*,double);
void (*gain_curve_function)(void *arg, double start, double end, float* vector, guint32 veclen);
void *gain_src;
- /* x-axis: samples per canvas unit. */
+ /** x-axis: samples per canvas unit. */
double samples_per_unit;
- /* y-axis: amplitude_above_axis.
+ /** y-axis: amplitude_above_axis.
*
* the default is that an (scaled, normalized -1.0 ... +1.0) amplitude of 1.0
* corresponds to the top of the area assigned to the waveview.
* smaller values will decrease the vertical scale, moving peaks/troughs toward
* the middle of the area assigned to the waveview.
*/
-
double amplitude_above_axis;
+
double x;
double y;
double height;
double half_height;
uint32_t wave_color;
+ uint32_t clip_color;
+ uint32_t zero_color;
char rectified;
-
+ char logscaled;
+
/* These are updated by the update() routine
to optimize the render() routine, which may
be called several times after a single update().
int32_t bbox_lrx;
int32_t bbox_lry;
unsigned char wave_r, wave_g, wave_b, wave_a;
+ unsigned char clip_r, clip_g, clip_b, clip_a;
uint32_t samples;
uint32_t region_start;
int32_t reload_cache_in_render;