save keybindings to file used at startup; allow keybindings file to be cmdline-specif...
[ardour.git] / gtk2_ardour / crossfade_edit.cc
index 521c6b5c686f2c24ff0f6cb42c36680272646eac..4271a35315a84ac2315e0679496658a789109906 100644 (file)
@@ -34,7 +34,9 @@
 #include <ardour/session.h>
 #include <ardour/auditioner.h>
 #include <ardour/audioplaylist.h>
+#include <ardour/audiosource.h>
 #include <ardour/playlist_templates.h>
+#include <ardour/region_factory.h>
 
 #include <gtkmm2ext/gtk_ui.h>
 
 #include "canvas_impl.h"
 #include "simplerect.h"
 #include "waveview.h"
+#include "color.h"
 
 using namespace std;
 using namespace ARDOUR;
+using namespace PBD;
 using namespace Gtk;
 using namespace sigc;
 using namespace Editing;
@@ -61,8 +65,6 @@ const double CrossfadeEditor::canvas_border = 10;
 CrossfadeEditor::Presets* CrossfadeEditor::fade_in_presets = 0;
 CrossfadeEditor::Presets* CrossfadeEditor::fade_out_presets = 0;
 
-#include "crossfade_xpms.h"
-
 CrossfadeEditor::Half::Half ()
        : line (0), 
          normative_curve (0.0, 1.0, 1.0, true),
@@ -72,8 +74,6 @@ CrossfadeEditor::Half::Half ()
 
 CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double mxy)
        : ArdourDialog (_("ardour: x-fade edit")),
-         cancel_button (_("Cancel")),
-         ok_button (_("OK")),
          xfade (xf),
          session (s),
          clear_button (_("Clear")),
@@ -107,6 +107,12 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
        select_out_button.set_mode (false);
        select_in_button.set_mode (false);
 
+       get_action_area()->set_layout(BUTTONBOX_SPREAD);
+       get_action_area()->pack_start(clear_button);
+       get_action_area()->pack_start(revert_button);
+       cancel_button = add_button ("Cancel", RESPONSE_CANCEL);
+       ok_button = add_button ("OK", RESPONSE_ACCEPT);
+
        if (fade_in_presets == 0) {
                build_presets ();
        }
@@ -124,7 +130,7 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
        toplevel->property_x2() =  10.0;
        toplevel->property_y2() =  10.0;
        toplevel->property_fill() =  true;
-       toplevel->property_fill_color_rgba() =  (guint32) color_map[cCrossfadeEditorBase];
+       toplevel->property_fill_color_rgba() = color_map[cCrossfadeEditorBase];
        toplevel->property_outline_pixels() =  0;
        toplevel->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
        
@@ -188,7 +194,7 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
 
        for (list<Preset*>::iterator i = fade_in_presets->begin(); i != fade_in_presets->end(); ++i) {
 
-               pxmap = manage (new Image (Gdk::Pixbuf::create_from_xpm_data((*i)->xpm)));
+               pxmap = manage (new Image (get_xpm((*i)->xpm)));
                pbutton = manage (new Button);
                pbutton->add (*pxmap);
                pbutton->set_name ("CrossfadeEditButton");
@@ -209,7 +215,7 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
 
        for (list<Preset*>::iterator i = fade_out_presets->begin(); i != fade_out_presets->end(); ++i) {
 
-               pxmap = manage (new Image (Gdk::Pixbuf::create_from_xpm_data((*i)->xpm)));
+               pxmap = manage (new Image (get_xpm((*i)->xpm)));
                pbutton = manage (new Button);
                pbutton->add (*pxmap);
                pbutton->set_name ("CrossfadeEditButton");
@@ -227,8 +233,8 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
 
        clear_button.set_name ("CrossfadeEditButton");
        revert_button.set_name ("CrossfadeEditButton");
-       ok_button.set_name ("CrossfadeEditButton");
-       cancel_button.set_name ("CrossfadeEditButton");
+       ok_button->set_name ("CrossfadeEditButton");
+       cancel_button->set_name ("CrossfadeEditButton");
        preroll_button.set_name ("CrossfadeEditButton");
        postroll_button.set_name ("CrossfadeEditButton");
        audition_both_button.set_name ("CrossfadeEditAuditionButton");
@@ -245,21 +251,6 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
        audition_left_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_toggled));
        audition_left_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_dry_toggled));
 
-       action_box.set_border_width (7);
-       action_box.set_spacing (5);
-       action_box.set_homogeneous (false);
-       action_box.pack_end (cancel_button, false, false);
-       action_box.pack_end (ok_button, false, false);
-       action_box.pack_end (revert_button, false, false);
-       action_box.pack_end (clear_button, false, false);
-
-       Frame* edit_frame = manage (new Frame (_("Edit")));
-       edit_frame->set_name (X_("CrossfadeEditFrame"));
-       edit_frame->add (action_box);
-
-       Gtk::HBox* action_center_box = manage (new HBox);
-       action_center_box->pack_start (*edit_frame, true, false);
-
        roll_box.pack_start (preroll_button, false, false);
        roll_box.pack_start (postroll_button, false, false);
 
@@ -272,7 +263,6 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
        vpacker2->set_spacing (7);
        vpacker2->pack_start (*acbox, false, false);
        vpacker2->pack_start (*rcenter_box, false, false);
-       vpacker2->pack_start (*action_center_box, false, false);
 
        curve_button_box.set_spacing (7);
        curve_button_box.pack_start (fade_out_table, false, false, 12);
@@ -299,6 +289,7 @@ CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double m
        xfade.StateChanged.connect (mem_fun(*this, &CrossfadeEditor::xfade_changed));
 
        session.AuditionActive.connect (mem_fun(*this, &CrossfadeEditor::audition_state_changed));
+       show_all_children();
 }
 
 CrossfadeEditor::~CrossfadeEditor()
@@ -600,7 +591,7 @@ CrossfadeEditor::canvas_allocation (Gtk::Allocation& alloc)
        vector<ArdourCanvas::WaveView*>::iterator i;
        uint32_t n;
 
-       ht = canvas->get_allocation().get_height() / xfade.in().n_channels();
+       ht = canvas->get_allocation().get_height() / xfade.in()->n_channels();
 
        for (n = 0, i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i, ++n) {
                double yoff;
@@ -612,7 +603,7 @@ CrossfadeEditor::canvas_allocation (Gtk::Allocation& alloc)
                (*i)->property_samples_per_unit() = spu;
        }
 
-       ht = canvas->get_allocation().get_height() / xfade.out().n_channels();
+       ht = canvas->get_allocation().get_height() / xfade.out()->n_channels();
 
        for (n = 0, i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i, ++n) {
                double yoff;
@@ -641,7 +632,7 @@ CrossfadeEditor::redraw ()
                return;
        }
 
-       jack_nframes_t len = xfade.length ();
+       nframes_t len = xfade.length ();
 
        fade[current].normative_curve.clear ();
        fade[current].gain_curve.clear ();
@@ -707,8 +698,6 @@ CrossfadeEditor::redraw ()
 
        }
 
-       // GTK2FIX some odd math to fix up here
-
        size_t last_spt = (npoints + 3) - 1;
 
        for (size_t i = 0; i < npoints; ++i) {
@@ -843,8 +832,7 @@ CrossfadeEditor::build_presets ()
        fade_out_presets = new Presets;
 
        /* FADE OUT */
-
-       p = new Preset (hiin_xpm);
+       p = new Preset ("hiin.xpm");
        p->push_back (PresetPoint (0, 0));
        p->push_back (PresetPoint (0.0207373, 0.197222));
        p->push_back (PresetPoint (0.0645161, 0.525));
@@ -855,7 +843,7 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 1));
        fade_in_presets->push_back (p);
        
-       p = new Preset (loin_xpm);
+       p = new Preset ("loin.xpm");
        p->push_back (PresetPoint (0, 0));
        p->push_back (PresetPoint (0.389401, 0.0333333));
        p->push_back (PresetPoint (0.629032, 0.0861111));
@@ -865,7 +853,7 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 1));
        fade_in_presets->push_back (p);
 
-       p = new Preset (regin_xpm);
+       p = new Preset ("regin.xpm");
        p->push_back (PresetPoint (0, 0));
        p->push_back (PresetPoint (0.0737327, 0.308333));
        p->push_back (PresetPoint (0.246544, 0.658333));
@@ -875,7 +863,7 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 1));
        fade_in_presets->push_back (p);
 
-       p = new Preset (regin2_xpm);
+       p = new Preset ("regin2.xpm");
        p->push_back (PresetPoint (0, 0));
        p->push_back (PresetPoint (0.304147, 0.0694444));
        p->push_back (PresetPoint (0.529954, 0.152778));
@@ -885,14 +873,14 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 1));
        fade_in_presets->push_back (p);
 
-       p = new Preset (linin_xpm);
+       p = new Preset ("linin.xpm");
        p->push_back (PresetPoint (0, 0));
        p->push_back (PresetPoint (1, 1));
        fade_in_presets->push_back (p);
 
        /* FADE OUT */
 
-       p = new Preset (hiout_xpm);
+       p = new Preset ("hiout.xpm");
        p->push_back (PresetPoint (0, 1));
        p->push_back (PresetPoint (0.305556, 1));
        p->push_back (PresetPoint (0.548611, 0.991736));
@@ -902,7 +890,7 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 0));
        fade_out_presets->push_back (p);
        
-       p = new Preset (regout_xpm);
+       p = new Preset ("regout.xpm");
        p->push_back (PresetPoint (0, 1));
        p->push_back (PresetPoint (0.228111, 0.988889));
        p->push_back (PresetPoint (0.347926, 0.972222));
@@ -912,7 +900,7 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 0));
        fade_out_presets->push_back (p);
 
-       p = new Preset (loout_xpm);
+       p = new Preset ("loout.xpm");
        p->push_back (PresetPoint (0, 1));
        p->push_back (PresetPoint (0.023041, 0.697222));
        p->push_back (PresetPoint (0.0553,   0.483333));
@@ -922,7 +910,7 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 0));
        fade_out_presets->push_back (p);
 
-       p = new Preset (regout2_xpm);
+       p = new Preset ("regout2.xpm");
        p->push_back (PresetPoint (0, 1));
        p->push_back (PresetPoint (0.080645, 0.730556));
        p->push_back (PresetPoint (0.277778, 0.289256));
@@ -931,7 +919,7 @@ CrossfadeEditor::build_presets ()
        p->push_back (PresetPoint (1, 0));
        fade_out_presets->push_back (p);
 
-       p = new Preset (linout_xpm);
+       p = new Preset ("linout.xpm");
        p->push_back (PresetPoint (0, 1));
        p->push_back (PresetPoint (1, 0));
        fade_out_presets->push_back (p);
@@ -993,7 +981,7 @@ CrossfadeEditor::curve_select_clicked (WhichFade wf)
                }
                
                for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
-                       (*i)->box->hide();
+                       (*i)->box->show();
                }
 
                for (vector<Button*>::iterator i = fade_out_buttons.begin(); i != fade_out_buttons.end(); ++i) {
@@ -1026,10 +1014,10 @@ CrossfadeEditor::y_coordinate (double& yfract) const
 }
 
 void
-CrossfadeEditor::make_waves (AudioRegion& region, WhichFade which)
+CrossfadeEditor::make_waves (boost::shared_ptr<AudioRegion> region, WhichFade which)
 {
        gdouble ht;
-       uint32_t nchans = region.n_channels();
+       uint32_t nchans = region->n_channels();
        guint32 color;
        double spu;
 
@@ -1046,11 +1034,11 @@ CrossfadeEditor::make_waves (AudioRegion& region, WhichFade which)
                
                gdouble yoff = n * ht;
                
-               if (region.source(n).peaks_ready (bind (mem_fun(*this, &CrossfadeEditor::peaks_ready), &region, which))) {
+               if (region->source(n)->peaks_ready (bind (mem_fun(*this, &CrossfadeEditor::peaks_ready), region, which), peaks_ready_connection)) {
                        
                        WaveView* waveview = new WaveView (*(canvas->root()));
 
-                       waveview->property_data_src() = &region;
+                       waveview->property_data_src() = region.get();
                        waveview->property_cache_updater() =  true;
                        waveview->property_cache() = WaveView::create_cache();
                        waveview->property_channel() = n;
@@ -1075,26 +1063,26 @@ CrossfadeEditor::make_waves (AudioRegion& region, WhichFade which)
 }
 
 void
-CrossfadeEditor::peaks_ready (AudioRegion* r, WhichFade which)
+CrossfadeEditor::peaks_ready (boost::shared_ptr<AudioRegion> r, WhichFade which)
 {
        /* this should never be called, because the peak files for an xfade
           will be ready by the time we want them. but our API forces us
           to provide this, so ..
        */
-
-       make_waves (*r, which);
+       peaks_ready_connection.disconnect ();
+       make_waves (r, which);
 }
 
 void
 CrossfadeEditor::audition_both ()
 {
-       AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
-       jack_nframes_t preroll;
-       jack_nframes_t postroll;
-       jack_nframes_t length;
-       jack_nframes_t left_start_offset;
-       jack_nframes_t right_length;
-       jack_nframes_t left_length;
+       AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
+       nframes_t preroll;
+       nframes_t postroll;
+       nframes_t length;
+       nframes_t left_start_offset;
+       nframes_t right_length;
+       nframes_t left_length;
 
        if (preroll_button.get_active()) {
                preroll = ARDOUR_UI::instance()->preroll_clock.current_duration ();
@@ -1108,29 +1096,29 @@ CrossfadeEditor::audition_both ()
                postroll = 0;
        }
 
-       if ((left_start_offset = xfade.out().length() - xfade.length()) >= preroll) {
+       if ((left_start_offset = xfade.out()->length() - xfade.length()) >= preroll) {
                left_start_offset -= preroll;
        } 
 
        length = 0;
 
-       if ((left_length = xfade.length()) < xfade.out().length() - left_start_offset) {
+       if ((left_length = xfade.length()) < xfade.out()->length() - left_start_offset) {
                length += postroll;
        }
 
        right_length = xfade.length();
 
-       if (xfade.in().length() - right_length < postroll) {
+       if (xfade.in()->length() - right_length < postroll) {
                right_length += postroll;
        }
 
-       AudioRegion* left = new AudioRegion (xfade.out(), left_start_offset, left_length, "xfade out", 
-                                            0, Region::DefaultFlags, false);
-       AudioRegion* right = new AudioRegion (xfade.in(), 0, right_length, "xfade in", 
-                                             0, Region::DefaultFlags, false);
+       boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), left_start_offset, left_length, "xfade out", 
+                                                                                                             0, Region::DefaultFlags, false)));
+       boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.in(), 0, right_length, "xfade in", 
+                                                                                                              0, Region::DefaultFlags, false)));
        
-       pl.add_region (*left, 0);
-       pl.add_region (*right, 1+preroll);
+       pl.add_region (left, 0);
+       pl.add_region (right, 1+preroll);
 
        /* there is only one ... */
 
@@ -1142,24 +1130,24 @@ CrossfadeEditor::audition_both ()
 void
 CrossfadeEditor::audition_left_dry ()
 {
-       AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade left", 
-                                            0, Region::DefaultFlags, false);
+       boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), xfade.out()->length() - xfade.length(), xfade.length(), "xfade left", 
+                                                                                                             0, Region::DefaultFlags, false)));
        
-       session.audition_region (*left);
+       session.audition_region (left);
 }
 
 void
 CrossfadeEditor::audition_left ()
 {
-       AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
+       AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
 
-       AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade left", 
-                                            0, Region::DefaultFlags, false);
-       AudioRegion* right = new AudioRegion (xfade.in(), 0, xfade.length(), "xfade in", 
-                                             0, Region::DefaultFlags, false);
+       boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), xfade.out()->length() - xfade.length(), xfade.length(), "xfade left", 
+                                                                                                             0, Region::DefaultFlags, false)));
+       boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.in(), 0, xfade.length(), "xfade in", 
+                                                                                                              0, Region::DefaultFlags, false)));
 
-       pl.add_region (*left, 0);
-       pl.add_region (*right, 1);
+       pl.add_region (left, 0);
+       pl.add_region (right, 1);
 
        right->set_muted (true);
 
@@ -1175,23 +1163,23 @@ CrossfadeEditor::audition_left ()
 void
 CrossfadeEditor::audition_right_dry ()
 {
-       AudioRegion* right = new AudioRegion (xfade.in(), 0, xfade.length(), "xfade in", 
-                                             0, Region::DefaultFlags, false);
-       session.audition_region (*right);
+       boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.in(), 0, xfade.length(), "xfade in", 
+                                                                                                              0, Region::DefaultFlags, false)));
+       session.audition_region (right);
 }
 
 void
 CrossfadeEditor::audition_right ()
 {
-       AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
+       AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
 
-       AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade out", 
-                                            0, Region::DefaultFlags, false);
-       AudioRegion* right = new AudioRegion (xfade.out(), 0, xfade.length(), "xfade out", 
-                                             0, Region::DefaultFlags, false);
+       boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), xfade.out()->length() - xfade.length(), xfade.length(), "xfade out", 
+                                                                                                             0, Region::DefaultFlags, false)));
+                                            boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), 0, xfade.length(), "xfade out", 
+                                                                                                              0, Region::DefaultFlags, false)));
 
-       pl.add_region (*left, 0);
-       pl.add_region (*right, 1);
+       pl.add_region (left, 0);
+       pl.add_region (right, 1);
        
        left->set_muted (true);