Fix rect select to work in all directions.
[ardour.git] / gtk2_ardour / crossfade_edit.cc
index fd677ac4a6abdc5a4efa4ef4e65e8a7007c7fc6e..8e9c4f07dd15b9b362dce7539922e1e5e85f704d 100644 (file)
@@ -48,7 +48,6 @@
 #include "canvas_impl.h"
 #include "simplerect.h"
 #include "waveview.h"
-#include "color.h"
 
 using namespace std;
 using namespace ARDOUR;
@@ -66,8 +65,8 @@ CrossfadeEditor::Presets* CrossfadeEditor::fade_out_presets = 0;
 
 CrossfadeEditor::Half::Half ()
        : line (0), 
-         normative_curve (ParamID(GainAutomation), 0.0, 1.0, 1.0), // FIXME: GainAutomation?
-         gain_curve (ParamID(GainAutomation), 0.0, 2.0, 1.0)
+         normative_curve (Parameter(GainAutomation), 0.0, 1.0, 1.0), // FIXME: GainAutomation?
+         gain_curve (Parameter(GainAutomation), 0.0, 2.0, 1.0)
 {
 }
 
@@ -129,23 +128,23 @@ CrossfadeEditor::CrossfadeEditor (Session& s, boost::shared_ptr<Crossfade> xf, d
        toplevel->property_x2() =  10.0;
        toplevel->property_y2() =  10.0;
        toplevel->property_fill() =  true;
-       toplevel->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorBase.get();
+       toplevel->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorBase.get();
        toplevel->property_outline_pixels() =  0;
        toplevel->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
        
        fade[Out].line = new ArdourCanvas::Line (*(canvas->root()));
        fade[Out].line->property_width_pixels() = 1;
-       fade[Out].line->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorLine.get();
+       fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
                
        fade[Out].shading = new ArdourCanvas::Polygon (*(canvas->root()));
-       fade[Out].shading->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorLineShading.get();
+       fade[Out].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get();
 
        fade[In].line = new ArdourCanvas::Line (*(canvas->root()));
        fade[In].line->property_width_pixels() = 1;
-       fade[In].line->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorLine.get();
+       fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
                
        fade[In].shading = new ArdourCanvas::Polygon (*(canvas->root()));
-       fade[In].shading->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorLineShading.get();
+       fade[In].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get();
        
        fade[In].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
        fade[In].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
@@ -454,8 +453,8 @@ CrossfadeEditor::make_point ()
 
        p->box = new ArdourCanvas::SimpleRect (*(canvas->root()));
        p->box->property_fill() = true;
-       p->box->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorPointFill.get();
-       p->box->property_outline_color_rgba() = Config->canvasvar_CrossfadeEditorPointOutline.get();
+       p->box->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointFill.get();
+       p->box->property_outline_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointOutline.get();
        p->box->property_outline_pixels() = 1;
 
        p->curve = fade[current].line;
@@ -976,15 +975,15 @@ CrossfadeEditor::curve_select_clicked (WhichFade wf)
        if (wf == In) {
                
                for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
-                       (*i)->property_wave_color() = Config->canvasvar_SelectedCrossfadeEditorWave.get();
+                       (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
                }
 
                for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
-                       (*i)->property_wave_color() = Config->canvasvar_CrossfadeEditorWave.get();
+                       (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
                }
 
-               fade[In].line->property_fill_color_rgba() = Config->canvasvar_SelectedCrossfadeEditorLine.get();
-               fade[Out].line->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorLine.get();
+               fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get();
+               fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
                fade[Out].shading->hide();
                fade[In].shading->show();
 
@@ -999,15 +998,15 @@ CrossfadeEditor::curve_select_clicked (WhichFade wf)
        } else {
 
                for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
-                       (*i)->property_wave_color() = Config->canvasvar_CrossfadeEditorWave.get();
+                       (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
                }
 
                for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
-                       (*i)->property_wave_color() = Config->canvasvar_SelectedCrossfadeEditorWave.get();
+                       (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
                }
 
-               fade[Out].line->property_fill_color_rgba() = Config->canvasvar_SelectedCrossfadeEditorLine.get();
-               fade[In].line->property_fill_color_rgba() = Config->canvasvar_CrossfadeEditorLine.get();
+               fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get();
+               fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
                fade[In].shading->hide();
                fade[Out].shading->show();
 
@@ -1049,9 +1048,9 @@ CrossfadeEditor::make_waves (boost::shared_ptr<AudioRegion> region, WhichFade wh
        double spu;
 
        if (which == In) {
-               color = Config->canvasvar_SelectedCrossfadeEditorWave.get();
+               color = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
        } else {
-               color = Config->canvasvar_CrossfadeEditorWave.get();
+               color = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
        }
 
        ht = canvas->get_allocation().get_height() / (double) nchans;