#include "canvas_impl.h"
#include "simplerect.h"
#include "waveview.h"
-#include "color.h"
using namespace std;
using namespace ARDOUR;
toplevel->property_x2() = 10.0;
toplevel->property_y2() = 10.0;
toplevel->property_fill() = true;
- toplevel->property_fill_color_rgba() = color_map[cCrossfadeEditorBase];
+ toplevel->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorBase.get();
toplevel->property_outline_pixels() = 0;
toplevel->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
fade[Out].line = new ArdourCanvas::Line (*(canvas->root()));
fade[Out].line->property_width_pixels() = 1;
- fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
+ fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
fade[Out].shading = new ArdourCanvas::Polygon (*(canvas->root()));
- fade[Out].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
+ fade[Out].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get();
fade[In].line = new ArdourCanvas::Line (*(canvas->root()));
fade[In].line->property_width_pixels() = 1;
- fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
+ fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
fade[In].shading = new ArdourCanvas::Polygon (*(canvas->root()));
- fade[In].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
+ fade[In].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get();
fade[In].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
fade[In].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
p->box = new ArdourCanvas::SimpleRect (*(canvas->root()));
p->box->property_fill() = true;
- p->box->property_fill_color_rgba() = color_map[cCrossfadeEditorPointFill];
- p->box->property_outline_color_rgba() = color_map[cCrossfadeEditorPointOutline];
+ p->box->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointFill.get();
+ p->box->property_outline_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointOutline.get();
p->box->property_outline_pixels() = 1;
p->curve = fade[current].line;
for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
fade[current].normative_curve.add ((*i)->x, (*i)->y);
- fade[current].gain_curve.add (((*i)->x * len), (*i)->y);
+ double offset;
+ if (current==In)
+ offset = xfade->in()->start();
+ else
+ offset = xfade->out()->start()+xfade->out()->length()-xfade->length();
+ fade[current].gain_curve.add (((*i)->x * len) + offset, (*i)->y);
}
+
size_t npoints = (size_t) effective_width();
float vec[npoints];
if (wf == In) {
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
- (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
+ (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
}
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
- (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
+ (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
}
- fade[In].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
- fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
+ fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get();
+ fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
fade[Out].shading->hide();
fade[In].shading->show();
} else {
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
- (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
+ (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
}
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
- (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
+ (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
}
- fade[Out].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
- fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
+ fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get();
+ fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
fade[In].shading->hide();
fade[Out].shading->show();
double spu;
if (which == In) {
- color = color_map[cSelectedCrossfadeEditorWave];
+ color = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
} else {
- color = color_map[cCrossfadeEditorWave];
+ color = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
}
ht = canvas->get_allocation().get_height() / (double) nchans;
waveview->property_amplitude_above_axis() = 2.0;
waveview->property_wave_color() = color;
+ if (which==In)
+ waveview->property_region_start() = region->start();
+ else
+ waveview->property_region_start() = region->start()+region->length()-xfade->length();
+
waveview->lower_to_bottom();
fade[which].waves.push_back (waveview);
}
nframes_t left_length;
if (preroll_button.get_active()) {
- preroll = ARDOUR_UI::instance()->preroll_clock.current_duration ();
+ preroll = session.frame_rate() * 2; //2 second hardcoded preroll for now
} else {
preroll = 0;
}
if (postroll_button.get_active()) {
- postroll = ARDOUR_UI::instance()->postroll_clock.current_duration ();
+ postroll = session.frame_rate() * 2; //2 second hardcoded postroll for now
} else {
postroll = 0;
}