update drobilla's fascistic dir-locals.el to force emacs users into whitespace submis...
[ardour.git] / gtk2_ardour / crossfade_view.cc
index 49fe40ca63685a03bc9c7e41d43d1e2b0a44a4cc..0c420e74ade786fff73cdf22d5ef84f3f71386fb 100644 (file)
@@ -1,5 +1,5 @@
 /*
-    Copyright (C) 2003 Paul Davis 
+    Copyright (C) 2003 Paul Davis
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 
-    $Id$
 */
 
 #include <algorithm>
 
-#include <ardour/region.h>
+#include "ardour/region.h"
 #include <gtkmm2ext/doi.h>
 
 #include "canvas-simplerect.h"
 #include "canvas-curve.h"
 #include "crossfade_view.h"
+#include "global_signals.h"
+#include "gui_thread.h"
 #include "rgb_macros.h"
 #include "audio_time_axis.h"
 #include "public_editor.h"
 #include "audio_region_view.h"
 #include "utils.h"
 #include "canvas_impl.h"
+#include "ardour_ui.h"
 
-using namespace sigc;
 using namespace ARDOUR;
 using namespace PBD;
 using namespace Editing;
 using namespace Gnome;
 using namespace Canvas;
 
-sigc::signal<void,CrossfadeView*> CrossfadeView::GoingAway;
+PBD::Signal1<void,CrossfadeView*> CrossfadeView::CatchDeletion;
 
-CrossfadeView::CrossfadeView (ArdourCanvas::Group *parent, 
-                             RouteTimeAxisView &tv, 
-                             Crossfade& xf, 
+CrossfadeView::CrossfadeView (ArdourCanvas::Group *parent,
+                             RouteTimeAxisView &tv,
+                             boost::shared_ptr<Crossfade> xf,
                              double spu,
                              Gdk::Color& basic_color,
                              AudioRegionView& lview,
                              AudioRegionView& rview)
-                             
 
-       : TimeAxisViewItem ("xfade" /*xf.name()*/, *parent, tv, spu, basic_color, xf.position(), 
-                           xf.overlap_length(), TimeAxisViewItem::Visibility (TimeAxisViewItem::ShowFrame)),
+
+       : TimeAxisViewItem ("xfade" /*xf.name()*/, *parent, tv, spu, basic_color, xf->position(),
+                           xf->length(), false, false, TimeAxisViewItem::Visibility (TimeAxisViewItem::ShowFrame)),
          crossfade (xf),
          left_view (lview),
-         right_view (rview)
-       
+         right_view (rview),
+         _all_in_view (false)
 {
        _valid = true;
        _visible = true;
 
        fade_in = new Line (*group);
-       fade_in->property_fill_color_rgba() = color_map[cCrossfadeLine];
+       fade_in->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeLine.get();
        fade_in->property_width_pixels() = 1;
 
        fade_out = new Line (*group);
-       fade_out->property_fill_color_rgba() = color_map[cCrossfadeLine];
+       fade_out->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeLine.get();
        fade_out->property_width_pixels() = 1;
-       
-       set_height (get_time_axis_view().height);
 
        /* no frame around the xfade or overlap rects */
 
        frame->property_outline_what() = 0;
 
        /* never show the vestigial frame */
-
        vestigial_frame->hide();
        show_vestigial = false;
-       
-       group->signal_event().connect (bind (mem_fun (tv.editor, &PublicEditor::canvas_crossfade_view_event), group, this));
-       
-       crossfade_changed (Change (~0));
 
-       crossfade.StateChanged.connect (mem_fun(*this, &CrossfadeView::crossfade_changed));
+       group->signal_event().connect (sigc::bind (sigc::mem_fun (tv.editor(), &PublicEditor::canvas_crossfade_view_event), group, this));
+
+       PropertyChange all_crossfade_properties;
+       all_crossfade_properties.add (ARDOUR::Properties::active);
+       all_crossfade_properties.add (ARDOUR::Properties::follow_overlap);
+       crossfade_changed (all_crossfade_properties);
+
+       crossfade->PropertyChanged.connect (*this, invalidator (*this), ui_bind (&CrossfadeView::crossfade_changed, this, _1), gui_context());
+       crossfade->FadesChanged.connect (*this, invalidator (*this), ui_bind (&CrossfadeView::crossfade_fades_changed, this), gui_context());
+       ColorsChanged.connect (sigc::mem_fun (*this, &CrossfadeView::color_handler));
 }
 
 CrossfadeView::~CrossfadeView ()
 {
-        GoingAway (this) ; /* EMIT_SIGNAL */
+        CatchDeletion (this) ; /* EMIT_SIGNAL */
 }
 
 void
@@ -106,29 +109,36 @@ CrossfadeView::reset_width_dependent_items (double pixel_width)
 }
 
 void
-CrossfadeView::set_height (double height)
+CrossfadeView::set_height (double h)
 {
-       if (height == TimeAxisView::Smaller ||
-               height == TimeAxisView::Small)
-               TimeAxisViewItem::set_height (height - 3 );
-       else
-               TimeAxisViewItem::set_height (height - NAME_HIGHLIGHT_SIZE - 3 );
+       if (h > TimeAxisView::preset_height (HeightSmall)) {
+               h -= NAME_HIGHLIGHT_SIZE;
+       }
+
+       TimeAxisViewItem::set_height (h);
 
        redraw_curves ();
 }
 
 void
-CrossfadeView::crossfade_changed (Change what_changed)
+CrossfadeView::crossfade_changed (const PropertyChange& what_changed)
 {
        bool need_redraw_curves = false;
 
-       if (what_changed & BoundsChanged) {
-               set_position (crossfade.position(), this);
-               set_duration (crossfade.overlap_length(), this);
+       if (what_changed.contains (ARDOUR::bounds_change)) {
+               set_position (crossfade->position(), this);
+               set_duration (crossfade->length(), this);
+
+               /* set_duration will call reset_width_dependent_items which in turn will call redraw_curves via active_changed,
+                  so no need for us to call it */
+               need_redraw_curves = false;
+       }
+
+       if (what_changed.contains (ARDOUR::Properties::follow_overlap)) {
                need_redraw_curves = true;
        }
-       
-       if (what_changed & Crossfade::ActiveChanged) {
+
+       if (what_changed.contains (ARDOUR::Properties::active)) {
                /* calls redraw_curves */
                active_changed ();
        } else if (need_redraw_curves) {
@@ -136,63 +146,76 @@ CrossfadeView::crossfade_changed (Change what_changed)
        }
 }
 
+/** Set up our fade_in and fade_out curves to contain points for the currently visible portion
+ *  of the crossfade.
+ */
 void
 CrossfadeView::redraw_curves ()
 {
-       Points* points; 
-       int32_t npoints;
-       float* vec;
-       
-       double h;
-
-       /*
-        At "height - 3.0" the bottom of the crossfade touches the name highlight or the bottom of the track (if the
-        track is either Small or Smaller.
-        */
-       switch(get_time_axis_view().height) {
-               case TimeAxisView::Smaller:
-               case TimeAxisView::Small:
-                       h = get_time_axis_view().height - 3.0;
-                       break;
-
-               default:
-                       h = get_time_axis_view().height - NAME_HIGHLIGHT_SIZE - 3.0;
+       if (!crossfade->following_overlap()) {
+               /* curves should not be visible */
+               fade_in->hide ();
+               fade_out->hide ();
+               return;
        }
 
-       if (h < 0) {
+       if (_height < 0) {
                /* no space allocated yet */
                return;
        }
 
-       npoints = get_time_axis_view().editor.frame_to_pixel (crossfade.length());
-       npoints = std::min (gdk_screen_width(), npoints);
+       PublicEditor& editor = get_time_axis_view().editor ();
+
+       framepos_t const editor_left = editor.leftmost_position ();
+       framepos_t const editor_right = editor_left + editor.current_page_frames ();
+       framepos_t const xfade_left = crossfade->position ();
+       framepos_t const xfade_right = xfade_left + crossfade->length ();
+
+       /* Work out the range of our frames that are visible */
+       framepos_t const min_frames = std::max (editor_left, xfade_left);
+       framepos_t const max_frames = std::min (editor_right, xfade_right);
 
-       if (!_visible || !crossfade.active() || npoints < 3) {
+       _all_in_view = (editor_left <= xfade_left && editor_right >= xfade_right);
+
+       /* Hence the number of points that we will render */
+       int32_t const npoints = editor.frame_to_pixel (max_frames - min_frames);
+       
+       if (!_visible || !crossfade->active() || npoints < 3) {
                fade_in->hide();
                fade_out->hide();
                return;
        } else {
                fade_in->show();
                fade_out->show();
-       } 
+       }
 
-       points = get_canvas_points ("xfade edit redraw", npoints);
-       vec = new float[npoints];
+       Points* points = get_canvas_points ("xfade edit redraw", npoints);
+       float* vec = new float[npoints];
+
+       crossfade->fade_in().curve().get_vector (min_frames - crossfade->position(), max_frames - crossfade->position(), vec, npoints);
+
+       /* Work out the offset from the start of the crossfade to the visible part, in pixels */
+       double xoff = 0;
+       if (crossfade->position() < editor.leftmost_position()) {
+               xoff = editor.frame_to_pixel (min_frames) - editor.frame_to_pixel (crossfade->position ());
+       }
 
-       crossfade.fade_in().get_vector (0, crossfade.length(), vec, npoints);
        for (int i = 0, pci = 0; i < npoints; ++i) {
                Art::Point &p = (*points)[pci++];
-               p.set_x(i);
-               p.set_y(2.0 + h - (h * vec[i]));
+               p.set_x (xoff + i + 1);
+               p.set_y (_height - ((_height - 2) * vec[i]));
        }
+
        fade_in->property_points() = *points;
 
-       crossfade.fade_out().get_vector (0, crossfade.length(), vec, npoints);
+       crossfade->fade_out().curve().get_vector (min_frames - crossfade->position(), max_frames - crossfade->position(), vec, npoints);
+
        for (int i = 0, pci = 0; i < npoints; ++i) {
                Art::Point &p = (*points)[pci++];
-               p.set_x(i);
-               p.set_y(2.0 + h - (h * vec[i]));
+               p.set_x (xoff + i + 1);
+               p.set_y (_height - ((_height - 2) * vec[i]));
        }
+       
        fade_out->property_points() = *points;
 
        delete [] vec;
@@ -209,15 +232,21 @@ CrossfadeView::redraw_curves ()
 void
 CrossfadeView::active_changed ()
 {
-       if (crossfade.active()) {
-               frame->property_fill_color_rgba() = color_map[cActiveCrossfade];
+       if (crossfade->active()) {
+               frame->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_ActiveCrossfade.get();
        } else {
-               frame->property_fill_color_rgba() = color_map[cInactiveCrossfade];
+               frame->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_InactiveCrossfade.get();
        }
 
        redraw_curves ();
 }
 
+void
+CrossfadeView::color_handler ()
+{
+       active_changed ();
+}
+
 void
 CrossfadeView::set_valid (bool yn)
 {
@@ -237,8 +266,9 @@ CrossfadeView::upper_regionview () const
 void
 CrossfadeView::show ()
 {
-       group->show();
        _visible = true;
+       group->show();
+       redraw_curves ();
 }
 
 void
@@ -253,3 +283,23 @@ CrossfadeView::fake_hide ()
 {
        group->hide();
 }
+
+void
+CrossfadeView::crossfade_fades_changed ()
+{
+       redraw_curves ();
+}
+
+void
+CrossfadeView::horizontal_position_changed ()
+{
+       /* If the crossfade curves are entirely within the editor's visible space, there is
+          no need to redraw them here as they will be completely drawn (as distinct from
+          the other case where the horizontal position change will uncover `undrawn'
+          sections).
+       */
+       
+       if (!_all_in_view) {
+               redraw_curves ();
+       }
+}