#include "rgb_macros.h"
#include "audio_time_axis.h"
#include "public_editor.h"
-#include "regionview.h"
+#include "audio_region_view.h"
#include "utils.h"
+#include "canvas_impl.h"
using namespace sigc;
using namespace ARDOUR;
+using namespace PBD;
using namespace Editing;
using namespace Gnome;
using namespace Canvas;
sigc::signal<void,CrossfadeView*> CrossfadeView::GoingAway;
-CrossfadeView::CrossfadeView (Gnome::Canvas::Group *parent,
- AudioTimeAxisView &tv,
+CrossfadeView::CrossfadeView (ArdourCanvas::Group *parent,
+ RouteTimeAxisView &tv,
Crossfade& xf,
double spu,
Gdk::Color& basic_color,
AudioRegionView& rview)
- : TimeAxisViewItem ("xf.name()", *parent, tv, spu, basic_color, xf.position(),
+ : TimeAxisViewItem ("xfade" /*xf.name()*/, *parent, tv, spu, basic_color, xf.position(),
xf.overlap_length(), TimeAxisViewItem::Visibility (TimeAxisViewItem::ShowFrame)),
crossfade (xf),
left_view (lview),
_visible = true;
fade_in = new Line (*group);
- fade_in->property_fill_color_rgba().set_value(color_map[cCrossfadeLine]);
- fade_in->property_width_pixels().set_value(1);
+ fade_in->property_fill_color_rgba() = color_map[cCrossfadeLine];
+ fade_in->property_width_pixels() = 1;
fade_out = new Line (*group);
- fade_out->property_fill_color_rgba().set_value(color_map[cCrossfadeLine]);
- fade_out->property_width_pixels().set_value(1);
+ fade_out->property_fill_color_rgba() = color_map[cCrossfadeLine];
+ fade_out->property_width_pixels() = 1;
set_height (get_time_axis_view().height);
/* no frame around the xfade or overlap rects */
- frame->set_property ("outline_what", 0);
+ frame->property_outline_what() = 0;
/* never show the vestigial frame */
vestigial_frame->hide();
show_vestigial = false;
-
- // GTK2FIX
- // group->signal_event.connect (bind (mem_fun (tv.editor, &PublicEditor::canvas_crossfade_view_event), group, this));
+
+ group->signal_event().connect (bind (mem_fun (tv.editor, &PublicEditor::canvas_crossfade_view_event), group, this));
crossfade_changed (Change (~0));
CrossfadeView::~CrossfadeView ()
{
- GoingAway (this) ; /* EMIT_SIGNAL */
-}
-
-std::string
-CrossfadeView::get_item_name ()
-{
- return "xfade";
-// return crossfade.name();
+ GoingAway (this) ; /* EMIT_SIGNAL */
}
void
void
CrossfadeView::set_height (double height)
{
- if (height == TimeAxisView::Smaller ||
- height == TimeAxisView::Small)
+ if (height == TimeAxisView::hSmaller ||
+ height == TimeAxisView::hSmall)
TimeAxisViewItem::set_height (height - 3 );
else
TimeAxisViewItem::set_height (height - NAME_HIGHLIGHT_SIZE - 3 );
set_duration (crossfade.overlap_length(), this);
need_redraw_curves = true;
}
+
+ if (what_changed & Crossfade::FollowOverlapChanged) {
+ need_redraw_curves = true;
+ }
if (what_changed & Crossfade::ActiveChanged) {
/* calls redraw_curves */
Points* points;
int32_t npoints;
float* vec;
-
double h;
+ if (!crossfade.following_overlap()) {
+ /* curves should not be visible */
+ fade_in->hide ();
+ fade_out->hide ();
+ return;
+ }
+
/*
At "height - 3.0" the bottom of the crossfade touches the name highlight or the bottom of the track (if the
track is either Small or Smaller.
*/
- switch(get_time_axis_view().height) {
- case TimeAxisView::Smaller:
- case TimeAxisView::Small:
- h = get_time_axis_view().height - 3.0;
- break;
-
- default:
- h = get_time_axis_view().height - NAME_HIGHLIGHT_SIZE - 3.0;
+ double tav_height = get_time_axis_view().height;
+ if (tav_height == TimeAxisView::hSmaller ||
+ tav_height == TimeAxisView::hSmall) {
+ h = tav_height - 3.0;
+ } else {
+ h = tav_height - NAME_HIGHLIGHT_SIZE - 3.0;
}
if (h < 0) {
p.set_x(i);
p.set_y(2.0 + h - (h * vec[i]));
}
- fade_in->property_points().set_value(*points);
+ fade_in->property_points() = *points;
crossfade.fade_out().get_vector (0, crossfade.length(), vec, npoints);
for (int i = 0, pci = 0; i < npoints; ++i) {
p.set_x(i);
p.set_y(2.0 + h - (h * vec[i]));
}
- fade_out->property_points().set_value(*points);
+ fade_out->property_points() = *points;
delete [] vec;
CrossfadeView::active_changed ()
{
if (crossfade.active()) {
- frame->set_property ("fill_color_rgba", color_map[cActiveCrossfade]);
+ frame->property_fill_color_rgba() = color_map[cActiveCrossfade];
} else {
- frame->set_property ("fill_color_rgba", color_map[cInactiveCrossfade]);
+ frame->property_fill_color_rgba() = color_map[cInactiveCrossfade];
}
redraw_curves ();
AudioRegionView&
CrossfadeView::upper_regionview () const
{
- if (left_view.region.layer() > right_view.region.layer()) {
+ if (left_view.region()->layer() > right_view.region()->layer()) {
return left_view;
} else {
return right_view;