AudioRegionView& left_view; // and these too
AudioRegionView& right_view;
- void set_height (double);
+ void set_heights (double, double);
bool valid() const { return _valid; }
bool visible() const { return _visible; }
bool _valid;
bool _visible;
bool _all_in_view;
+ double _child_height;
ArdourCanvas::Line *fade_in;
ArdourCanvas::Line *fade_out;