#include "canvas.h"
#include "editor_items.h"
-#include <ardour/types.h>
+#include "ardour/types.h"
namespace ARDOUR {
class Location;
void (Editor::*motion_callback)(ArdourCanvas::Item*, GdkEvent*);
void (Editor::*finished_callback)(ArdourCanvas::Item*, GdkEvent*);
TimeAxisView* source_trackview;
+ ARDOUR::layer_t source_layer;
TimeAxisView* dest_trackview;
+ ARDOUR::layer_t dest_layer;
bool x_constrained;
bool y_constrained;
bool copy;