#define IMPORTMODE(a) /*empty*/
#define IMPORTPOSITION(a)
#define IMPORTDISPOSITION(a)
+#define EDITPOINT(a) /*empty*/
namespace Editing {
#undef IMPORTDISPOSITION
#define IMPORTDISPOSITION(a) /*empty*/
+// EDITPOINT
+#undef EDITPOINT
+#define EDITPOINT(a) a,
+enum EditPoint {
+ #include "editing_syms.h"
+};
+
+#undef EDITPOINT
+#define EDITPOINT(a) /*empty*/
+
/////////////////////
// These don't need their state saved. yet...
enum CutCopyOp {