#define MOUSEMODE(a) /*empty*/
#define ZOOMFOCUS(a) /*empty*/
#define DISPLAYCONTROL(a) /*empty*/
-#define COLORID(a) /*empty*/
namespace Editing {
#undef DISPLAYCONTROL
#define DISPLAYCONTROL(a) /*empty*/
-#undef COLORID
-#define COLORID(a) a,
-enum ColorID {
- #include "editing_syms.h"
-};
-
-#undef COLORID
-#define COLORID(s) #s,
-static const char *color_id_strs[] = {
- #include "editing_syms.h"
-};
-inline const char* enum2str(ColorID m) {return color_id_strs[m];}
-ColorID str2color_id (const std::string &);
-
-#undef COLORID
-#define COLORID(a) /*empty*/
-
/////////////////////
// These don't need their state saved. yet...
enum CutCopyOp {
At
};
-struct Color {
- char r;
- char g;
- char b;
- char a;
-};
-
-typedef std::map<Editing::ColorID,int> ColorMap;
-extern ColorMap color_map;
-
} // namespace Editing
#endif // __gtk_ardour_editing_h__