void
Editor::reposition_x_origin (nframes_t frame)
{
+ cerr << "repsosition to " << frame << endl;
+
if (frame != leftmost_frame) {
leftmost_frame = frame;
{
session = t;
+ XMLNode* node = ARDOUR_UI::instance()->editor_settings();
+ set_state (*node);
+
+ /* catch up with the playhead */
+
+ session->request_locate (playhead_cursor->current_frame);
+
if (first_action_message) {
first_action_message->hide();
}
(static_cast<TimeAxisView*>(*i))->set_samples_per_unit (frames_per_unit);
}
- /* ::reposition_x_origin() doesn't work right here, since the old
- position may be zero already, and it does nothing in such
- circumstances.
- */
-
- leftmost_frame = 0;
-
- horizontal_adjustment.set_value (0);
-
restore_ruler_visibility ();
//tempo_map_changed (Change (0));
session->tempo_map().apply_with_metrics (*this, &Editor::draw_metric_marks);
- edit_cursor->set_position (0);
- playhead_cursor->set_position (0);
-
start_scrolling ();
- XMLNode* node = ARDOUR_UI::instance()->editor_settings();
- set_state (*node);
-
/* don't show master bus in a new session */
if (ARDOUR_UI::instance()->session_is_new ()) {
}
void
-Editor::add_crossfade_context_items (AudioStreamView* view, Crossfade* xfade, Menu_Helpers::MenuList& edit_items, bool many)
+Editor::add_crossfade_context_items (AudioStreamView* view, boost::shared_ptr<Crossfade> xfade, Menu_Helpers::MenuList& edit_items, bool many)
{
using namespace Menu_Helpers;
Menu *xfade_menu = manage (new Menu);
str = _("Unmute");
}
- items.push_back (MenuElem (str, bind (mem_fun(*this, &Editor::toggle_xfade_active), xfade)));
- items.push_back (MenuElem (_("Edit"), bind (mem_fun(*this, &Editor::edit_xfade), xfade)));
+ items.push_back (MenuElem (str, bind (mem_fun(*this, &Editor::toggle_xfade_active), boost::weak_ptr<Crossfade> (xfade))));
+ items.push_back (MenuElem (_("Edit"), bind (mem_fun(*this, &Editor::edit_xfade), boost::weak_ptr<Crossfade> (xfade))));
if (xfade->can_follow_overlap()) {
set_default_size (g.base_width, g.base_height);
move (x, y);
+ if (session && (prop = node.property ("playhead"))) {
+ nframes_t pos = atol (prop->value().c_str());
+ playhead_cursor->set_position (pos);
+ } else {
+ playhead_cursor->set_position (0);
+
+ /* ::reposition_x_origin() doesn't work right here, since the old
+ position may be zero already, and it does nothing in such
+ circumstances.
+ */
+
+ leftmost_frame = 0;
+ horizontal_adjustment.set_value (0);
+ }
+
+ if (session && (prop = node.property ("edit-cursor"))) {
+ nframes_t pos = atol (prop->value().c_str());
+ edit_cursor->set_position (pos);
+ } else {
+ edit_cursor->set_position (0);
+ }
+
if ((prop = node.property ("zoom-focus"))) {
set_zoom_focus ((ZoomFocus) atoi (prop->value()));
}
snprintf (buf, sizeof(buf), "%d", (int) snap_mode);
node->add_property ("snap-mode", buf);
+ snprintf (buf, sizeof (buf), "%" PRIu32, playhead_cursor->current_frame);
+ node->add_property ("playhead", buf);
+ snprintf (buf, sizeof (buf), "%" PRIu32, edit_cursor->current_frame);
+ node->add_property ("edit-cursor", buf);
+
node->add_property ("show-waveforms", _show_waveforms ? "yes" : "no");
node->add_property ("show-waveforms-recording", _show_waveforms_recording ? "yes" : "no");
node->add_property ("show-measures", _show_measures ? "yes" : "no");
}
void
-Editor::toggle_xfade_active (Crossfade* xfade)
+Editor::toggle_xfade_active (boost::weak_ptr<Crossfade> wxfade)
{
- xfade->set_active (!xfade->active());
+ boost::shared_ptr<Crossfade> xfade (wxfade.lock());
+ if (xfade) {
+ xfade->set_active (!xfade->active());
+ }
}
void
-Editor::toggle_xfade_length (Crossfade* xfade)
+Editor::toggle_xfade_length (boost::weak_ptr<Crossfade> wxfade)
{
- xfade->set_follow_overlap (!xfade->following_overlap());
+ boost::shared_ptr<Crossfade> xfade (wxfade.lock());
+ if (xfade) {
+ xfade->set_follow_overlap (!xfade->following_overlap());
+ }
}
void
-Editor::edit_xfade (Crossfade* xfade)
+Editor::edit_xfade (boost::weak_ptr<Crossfade> wxfade)
{
- CrossfadeEditor cew (*session, *xfade, xfade->fade_in().get_min_y(), 1.0);
+ boost::shared_ptr<Crossfade> xfade (wxfade.lock());
+
+ if (!xfade) {
+ return;
+ }
+
+ CrossfadeEditor cew (*session, xfade, xfade->fade_in().get_min_y(), 1.0);
ensure_float (cew);