}
void
-Editor::update_title_s (stringcr_t snap_name)
+Editor::update_title_s (const string & snap_name)
{
ENSURE_GUI_THREAD(bind (mem_fun(*this, &Editor::update_title_s), snap_name));
}
void
-Editor::set_verbose_canvas_cursor (stringcr_t txt, double x, double y)
+Editor::set_verbose_canvas_cursor (const string & txt, double x, double y)
{
/* XXX get origin of canvas relative to root window,
add x and y and check compared to gdk_screen_{width,height}
}
void
-Editor::set_verbose_canvas_cursor_text (stringcr_t txt)
+Editor::set_verbose_canvas_cursor_text (const string & txt)
{
verbose_canvas_cursor->property_text() = txt.c_str();
}