void snap_to (framepos_t& first,
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false);
-
- void snap_to_no_magnets (framepos_t& first,
- ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false);
+ bool for_mark = false,
+ bool explicitly = false);
void snap_to_with_modifier (framepos_t& first,
GdkEvent const * ev,
void snap_to_internal (framepos_t& first,
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
bool for_mark = false,
- bool no_magnets = false);
+ bool explicitly = false);
void timecode_snap_to_internal (framepos_t& first,
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,