void remove_clicked_region ();
void destroy_clicked_region ();
void edit_region ();
+ void rename_region ();
void duplicate_some_regions (RegionSelection&, float times);
void duplicate_selection (float times);
void region_fill_selection ();
void region_from_selection ();
void create_region_from_selection (std::vector<boost::shared_ptr<ARDOUR::AudioRegion> >&);
- bool region_renamed;
- void rename_region ();
- void rename_region_finished (bool);
-
void play_from_start ();
void play_from_edit_point ();
void play_selected_region ();