TrackViewList axis_views_from_routes (boost::shared_ptr<ARDOUR::RouteList>) const;
- void snap_to (framepos_t& first,
- ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false,
- bool ensure_snap = false);
+ void snap_to (ARDOUR::MusicFrame& first,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false,
+ bool ensure_snap = false);
- void snap_to_with_modifier (framepos_t& first,
- GdkEvent const * ev,
- ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false);
+ void snap_to_with_modifier (ARDOUR::MusicFrame& first,
+ GdkEvent const * ev,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false);
- void snap_to (framepos_t& first,
- framepos_t& last,
- ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false);
+ void snap_to (ARDOUR::MusicFrame& first,
+ ARDOUR::MusicFrame& last,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false);
void begin_selection_op_history ();
void begin_reversible_selection_op (std::string cmd_name);
/* editing operations that need to be public */
void mouse_add_new_marker (framepos_t where, bool is_cd=false);
- void split_regions_at (framepos_t, RegionSelection&, const int32_t sub_num, bool snap = true);
+ void split_regions_at (ARDOUR::MusicFrame, RegionSelection&, bool snap = true);
void split_region_at_points (boost::shared_ptr<ARDOUR::Region>, ARDOUR::AnalysisFeatureList&, bool can_ferret, bool select_new = false);
RegionSelection get_regions_from_selection_and_mouse (framepos_t);
void select_next_route ();
void select_prev_route ();
- void snap_to_internal (framepos_t& first,
- ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false,
- bool ensure_snap = false);
+ void snap_to_internal (ARDOUR::MusicFrame& first,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false,
+ bool ensure_snap = false);
- void timecode_snap_to_internal (framepos_t& first,
- ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false);
+ void timecode_snap_to_internal (ARDOUR::MusicFrame& first,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false);
RhythmFerret* rhythm_ferret;