#include "ardour/session.h"
#include "ardour/types.h"
+#include "canvas/canvas.h"
+#include "canvas/pixbuf.h"
+
#include "actions.h"
#include "ardour_ui.h"
#include "editing.h"
void
Editor::reset_focus ()
{
- track_canvas->grab_focus();
+ _track_canvas->grab_focus();
}
void