#include "ardour/rc_configuration.h"
#include "ardour/smf_source.h"
+#include "pbd/error.h"
+
#include "canvas/canvas.h"
#include "canvas/rectangle.h"
#include "canvas/pixbuf.h"
#include "ardour_ui.h"
#include "automation_time_axis.h"
#include "editor.h"
-#include "global_signals.h"
#include "editing.h"
#include "rgb_macros.h"
#include "utils.h"
#include "keyboard.h"
#include "editor_cursors.h"
#include "mouse_cursors.h"
+#include "ui_config.h"
#include "verbose_cursor.h"
#include "i18n.h"
_track_canvas_viewport = new ArdourCanvas::GtkCanvasViewport (horizontal_adjustment, vertical_adjustment);
_track_canvas = _track_canvas_viewport->canvas ();
- _track_canvas->set_background_color (ARDOUR_UI::config()->color ("arrange base"));
+ _track_canvas->set_background_color (UIConfiguration::instance().color ("arrange base"));
/* scroll group for items that should not automatically scroll
* (e.g verbose cursor). It shares the canvas coordinate space.
*/
no_scroll_group = new ArdourCanvas::Container (_track_canvas->root());
- ArdourCanvas::ScrollGroup* hsg;
+ ArdourCanvas::ScrollGroup* hsg;
ArdourCanvas::ScrollGroup* hg;
- ArdourCanvas::ScrollGroup* vg;
+ ArdourCanvas::ScrollGroup* cg;
+
+ h_scroll_group = hg = new ArdourCanvas::ScrollGroup (_track_canvas->root(), ArdourCanvas::ScrollGroup::ScrollsHorizontally);
+ CANVAS_DEBUG_NAME (h_scroll_group, "canvas h scroll");
+ _track_canvas->add_scroller (*hg);
- hv_scroll_group = hsg = new ArdourCanvas::ScrollGroup (_track_canvas->root(),
+ hv_scroll_group = hsg = new ArdourCanvas::ScrollGroup (_track_canvas->root(),
ArdourCanvas::ScrollGroup::ScrollSensitivity (ArdourCanvas::ScrollGroup::ScrollsVertically|
ArdourCanvas::ScrollGroup::ScrollsHorizontally));
CANVAS_DEBUG_NAME (hv_scroll_group, "canvas hv scroll");
_track_canvas->add_scroller (*hsg);
- v_scroll_group = vg = new ArdourCanvas::ScrollGroup (_track_canvas->root(), ArdourCanvas::ScrollGroup::ScrollsVertically);
- CANVAS_DEBUG_NAME (v_scroll_group, "canvas v scroll");
- _track_canvas->add_scroller (*vg);
-
- h_scroll_group = hg = new ArdourCanvas::ScrollGroup (_track_canvas->root(), ArdourCanvas::ScrollGroup::ScrollsHorizontally);
- CANVAS_DEBUG_NAME (h_scroll_group, "canvas h scroll");
- _track_canvas->add_scroller (*hg);
+ cursor_scroll_group = cg = new ArdourCanvas::ScrollGroup (_track_canvas->root(), ArdourCanvas::ScrollGroup::ScrollsHorizontally);
+ CANVAS_DEBUG_NAME (cursor_scroll_group, "canvas cursor scroll");
+ _track_canvas->add_scroller (*cg);
_verbose_cursor = new VerboseCursor (this);
transport_punch_range_rect->hide();
/*a group to hold time (measure) lines */
- time_line_group = new ArdourCanvas::Container (hv_scroll_group);
+ time_line_group = new ArdourCanvas::Container (h_scroll_group);
CANVAS_DEBUG_NAME (time_line_group, "time line group");
_trackview_group = new ArdourCanvas::Container (hv_scroll_group);
CANVAS_DEBUG_NAME (_trackview_group, "Canvas TrackViews");
-
+
// used as rubberband rect
rubberband_rect = new ArdourCanvas::Rectangle (hv_scroll_group, ArdourCanvas::Rect (0.0, 0.0, 0.0, 0.0));
rubberband_rect->hide();
/* a group to hold stuff while it gets dragged around. Must be the
* uppermost (last) group with hv_scroll_group as a parent
*/
- _drag_motion_group = new ArdourCanvas::Container (hv_scroll_group);
+ _drag_motion_group = new ArdourCanvas::Container (hv_scroll_group);
CANVAS_DEBUG_NAME (_drag_motion_group, "Canvas Drag Motion");
/* TIME BAR CANVAS */
-
+
_time_markers_group = new ArdourCanvas::Container (h_scroll_group);
CANVAS_DEBUG_NAME (_time_markers_group, "time bars");
cd_marker_bar->set_outline_what (ArdourCanvas::Rectangle::BOTTOM);
ARDOUR_UI::instance()->video_timeline = new VideoTimeLine(this, videotl_group, (timebar_height * videotl_bar_height));
-
+
cd_marker_bar_drag_rect = new ArdourCanvas::Rectangle (cd_marker_group, ArdourCanvas::Rect (0.0, 0.0, 100, timebar_height));
CANVAS_DEBUG_NAME (cd_marker_bar_drag_rect, "cd marker drag");
cd_marker_bar_drag_rect->set_outline (false);
logo_item->lower_to_bottom ();
}
-
_canvas_drop_zone = new ArdourCanvas::Rectangle (hv_scroll_group, ArdourCanvas::Rect (0.0, 0.0, ArdourCanvas::COORD_MAX, 0.0));
/* this thing is transparent */
_canvas_drop_zone->set_fill (false);
initialize_rulers ();
- ColorsChanged.connect (sigc::mem_fun (*this, &Editor::color_handler));
+ UIConfiguration::instance().ColorsChanged.connect (sigc::mem_fun (*this, &Editor::color_handler));
color_handler();
}
bool
Editor::track_canvas_map_handler (GdkEventAny* /*ev*/)
{
- if (current_canvas_cursor) {
- set_canvas_cursor (current_canvas_cursor);
+ if (!_cursor_stack.empty()) {
+ set_canvas_cursor (get_canvas_cursor());
+ } else {
+ PBD::error << "cursor stack is empty" << endmsg;
}
return false;
}
Editor::drop_paths_part_two (const vector<string>& paths, framepos_t frame, double ypos, bool copy)
{
RouteTimeAxisView* tv;
-
+
/* MIDI files must always be imported, because we consider them
* writable. So split paths into two vectors, and follow the import
* path on the MIDI part.
/* drop onto canvas background: create new tracks */
frame = 0;
+ InstrumentSelector is; // instantiation builds instrument-list and sets default.
+ do_import (midi_paths, Editing::ImportDistinctFiles, ImportAsTrack, SrcBest, frame, is.selected_instrument());
- do_import (midi_paths, Editing::ImportDistinctFiles, ImportAsTrack, SrcBest, frame);
-
- if (Profile->get_sae() || Config->get_only_copy_imported_files() || copy) {
+ if (Profile->get_sae() || UIConfiguration::instance().get_only_copy_imported_files() || copy) {
do_import (audio_paths, Editing::ImportDistinctFiles, Editing::ImportAsTrack, SrcBest, frame);
} else {
do_embed (audio_paths, Editing::ImportDistinctFiles, ImportAsTrack, frame);
do_import (midi_paths, Editing::ImportSerializeFiles, ImportToTrack, SrcBest, frame);
- if (Profile->get_sae() || Config->get_only_copy_imported_files() || copy) {
+ if (Profile->get_sae() || UIConfiguration::instance().get_only_copy_imported_files() || copy) {
do_import (audio_paths, Editing::ImportSerializeFiles, Editing::ImportToTrack, SrcBest, frame);
} else {
do_embed (audio_paths, Editing::ImportSerializeFiles, ImportToTrack, frame);
void
Editor::maybe_autoscroll (bool allow_horiz, bool allow_vert, bool from_headers)
{
- if (!Config->get_autoscroll_editor () || autoscroll_active ()) {
+ if (!UIConfiguration::instance().get_autoscroll_editor () || autoscroll_active ()) {
return;
}
if (from_headers) {
alloc = controls_layout.get_allocation ();
- } else {
+ } else {
alloc = _track_canvas_viewport->get_allocation ();
/* reduce height by the height of the timebars, which happens
to correspond to the position of the hv_scroll_group.
*/
-
+
alloc.set_height (alloc.get_height() - hv_scroll_group->position().y);
alloc.set_y (alloc.get_y() + hv_scroll_group->position().y);
/* the effective width of the autoscroll boundary so
that we start scrolling before we hit the edge.
-
+
this helps when the window is slammed up against the
right edge of the screen, making it hard to scroll
effectively.
*/
-
- if (alloc.get_width() > 20) {
+
+ if (alloc.get_width() > 20) {
alloc.set_width (alloc.get_width() - 20);
alloc.set_x (alloc.get_x() + 10);
- }
+ }
}
-
+
scrolling_boundary = ArdourCanvas::Rect (alloc.get_x(), alloc.get_y(), alloc.get_x() + alloc.get_width(), alloc.get_y() + alloc.get_height());
-
+
int x, y;
Gdk::ModifierType mask;
no_stop = true;
} else if (x < autoscroll_boundary.x0) {
-
+
dx = autoscroll_boundary.x0 - x;
dx += 10 + (2 * (autoscroll_cnt/2));
no_stop = true;
}
-
+
if (new_frame != leftmost_frame) {
vc.time_origin = new_frame;
vc.add (VisualChange::TimeOrigin);
}
if (autoscroll_vertical_allowed) {
-
+
// const double vertical_pos = vertical_adjustment.get_value();
const int speed_factor = 10;
- /* vertical */
-
+ /* vertical */
+
if (y < autoscroll_boundary.y0) {
/* scroll to make higher tracks visible */
ev.type = GDK_MOTION_NOTIFY;
ev.state = Gdk::BUTTON1_MASK;
-
+
/* the motion handler expects events in canvas coordinate space */
/* we asked for the mouse position above (::get_pointer()) via
- * our own top level window (we being the Editor). Convert into
+ * our own top level window (we being the Editor). Convert into
* coordinates within the canvas window.
*/
ArdourCanvas::Duple d = _track_canvas->window_to_canvas (ArdourCanvas::Duple (cx, cy));
ev.x = d.x;
ev.y = d.y;
+ ev.state = mask;
motion_handler (0, (GdkEvent*) &ev, true);
-
+
} else if (no_stop) {
/* not changing visual state but pointer is outside the scrolling boundary
- * so we still need to deliver a fake motion event
+ * so we still need to deliver a fake motion event
*/
GdkEventMotion ev;
ev.type = GDK_MOTION_NOTIFY;
ev.state = Gdk::BUTTON1_MASK;
-
+
/* the motion handler expects events in canvas coordinate space */
/* first convert from Editor window coordinates to canvas
ArdourCanvas::Duple d = _track_canvas->window_to_canvas (ArdourCanvas::Duple (cx, cy));
ev.x = d.x;
ev.y = d.y;
+ ev.state = mask;
motion_handler (0, (GdkEvent*) &ev, true);
-
+
} else {
stop_canvas_autoscroll ();
return false;
autoscroll_cnt++;
return true; /* call me again */
-}
+}
void
Editor::start_canvas_autoscroll (bool allow_horiz, bool allow_vert, const ArdourCanvas::Rect& boundary)
autoscroll_connection.disconnect ();
}
+Editor::EnterContext*
+Editor::get_enter_context(ItemType type)
+{
+ for (ssize_t i = _enter_stack.size() - 1; i >= 0; --i) {
+ if (_enter_stack[i].item_type == type) {
+ return &_enter_stack[i];
+ }
+ }
+ return NULL;
+}
+
bool
Editor::left_track_canvas (GdkEventCrossing */*ev*/)
{
double const track_min_y = track.y_position ();
double const track_max_y = track.y_position () + track.effective_height ();
- if (!at_top &&
+ if (!at_top &&
(track_min_y >= current_view_min_y &&
track_max_y < current_view_max_y)) {
/* already visible, and caller did not ask to place it at the
void
Editor::color_handler()
{
- ArdourCanvas::Color base = ARDOUR_UI::config()->color ("ruler base");
- ArdourCanvas::Color text = ARDOUR_UI::config()->color ("ruler text");
+ ArdourCanvas::Color base = UIConfiguration::instance().color ("ruler base");
+ ArdourCanvas::Color text = UIConfiguration::instance().color ("ruler text");
timecode_ruler->set_fill_color (base);
timecode_ruler->set_outline_color (text);
minsec_ruler->set_fill_color (base);
samples_ruler->set_outline_color (text);
bbt_ruler->set_fill_color (base);
bbt_ruler->set_outline_color (text);
-
- playhead_cursor->set_color (ARDOUR_UI::config()->color ("play head"));
- meter_bar->set_fill_color (ARDOUR_UI::config()->color ("meter bar"));
- meter_bar->set_outline_color (ARDOUR_UI::config()->color ("marker bar separator"));
+ playhead_cursor->set_color (UIConfiguration::instance().color ("play head"));
+
+ meter_bar->set_fill_color (UIConfiguration::instance().color_mod ("meter bar", "marker bar"));
+ meter_bar->set_outline_color (UIConfiguration::instance().color ("marker bar separator"));
- tempo_bar->set_fill_color (ARDOUR_UI::config()->color ("tempo bar"));
- tempo_bar->set_outline_color (ARDOUR_UI::config()->color ("marker bar separator"));
+ tempo_bar->set_fill_color (UIConfiguration::instance().color_mod ("tempo bar", "marker bar"));
+ tempo_bar->set_outline_color (UIConfiguration::instance().color ("marker bar separator"));
- marker_bar->set_fill_color (ARDOUR_UI::config()->color ("marker bar"));
- marker_bar->set_outline_color (ARDOUR_UI::config()->color ("marker bar separator"));
+ marker_bar->set_fill_color (UIConfiguration::instance().color_mod ("marker bar", "marker bar"));
+ marker_bar->set_outline_color (UIConfiguration::instance().color ("marker bar separator"));
- cd_marker_bar->set_fill_color (ARDOUR_UI::config()->color ("cd marker bar"));
- cd_marker_bar->set_outline_color (ARDOUR_UI::config()->color ("marker bar separator"));
+ cd_marker_bar->set_fill_color (UIConfiguration::instance().color_mod ("cd marker bar", "marker bar"));
+ cd_marker_bar->set_outline_color (UIConfiguration::instance().color ("marker bar separator"));
- range_marker_bar->set_fill_color (ARDOUR_UI::config()->color ("range marker bar"));
- range_marker_bar->set_outline_color (ARDOUR_UI::config()->color ("marker bar separator"));
+ range_marker_bar->set_fill_color (UIConfiguration::instance().color_mod ("range marker bar", "marker bar"));
+ range_marker_bar->set_outline_color (UIConfiguration::instance().color ("marker bar separator"));
- transport_marker_bar->set_fill_color (ARDOUR_UI::config()->color ("transport marker bar"));
- transport_marker_bar->set_outline_color (ARDOUR_UI::config()->color ("marker bar separator"));
+ transport_marker_bar->set_fill_color (UIConfiguration::instance().color_mod ("transport marker bar", "marker bar"));
+ transport_marker_bar->set_outline_color (UIConfiguration::instance().color ("marker bar separator"));
- cd_marker_bar_drag_rect->set_fill_color (ARDOUR_UI::config()->color ("range drag bar rect"));
- cd_marker_bar_drag_rect->set_outline_color (ARDOUR_UI::config()->color ("range drag bar rect"));
+ cd_marker_bar_drag_rect->set_fill_color (UIConfiguration::instance().color ("range drag bar rect"));
+ cd_marker_bar_drag_rect->set_outline_color (UIConfiguration::instance().color ("range drag bar rect"));
- range_bar_drag_rect->set_fill_color (ARDOUR_UI::config()->color ("range drag bar rect"));
- range_bar_drag_rect->set_outline_color (ARDOUR_UI::config()->color ("range drag bar rect"));
+ range_bar_drag_rect->set_fill_color (UIConfiguration::instance().color ("range drag bar rect"));
+ range_bar_drag_rect->set_outline_color (UIConfiguration::instance().color ("range drag bar rect"));
- transport_bar_drag_rect->set_fill_color (ARDOUR_UI::config()->color ("transport drag rect"));
- transport_bar_drag_rect->set_outline_color (ARDOUR_UI::config()->color ("transport drag rect"));
+ transport_bar_drag_rect->set_fill_color (UIConfiguration::instance().color ("transport drag rect"));
+ transport_bar_drag_rect->set_outline_color (UIConfiguration::instance().color ("transport drag rect"));
- transport_loop_range_rect->set_fill_color (ARDOUR_UI::config()->color ("transport loop rect"));
- transport_loop_range_rect->set_outline_color (ARDOUR_UI::config()->color ("transport loop rect"));
+ transport_loop_range_rect->set_fill_color (UIConfiguration::instance().color_mod ("transport loop rect", "loop rectangle"));
+ transport_loop_range_rect->set_outline_color (UIConfiguration::instance().color ("transport loop rect"));
- transport_punch_range_rect->set_fill_color (ARDOUR_UI::config()->color ("transport punch rect"));
- transport_punch_range_rect->set_outline_color (ARDOUR_UI::config()->color ("transport punch rect"));
+ transport_punch_range_rect->set_fill_color (UIConfiguration::instance().color ("transport punch rect"));
+ transport_punch_range_rect->set_outline_color (UIConfiguration::instance().color ("transport punch rect"));
- transport_punchin_line->set_outline_color (ARDOUR_UI::config()->color ("punch line"));
- transport_punchout_line->set_outline_color (ARDOUR_UI::config()->color ("punch line"));
+ transport_punchin_line->set_outline_color (UIConfiguration::instance().color ("punch line"));
+ transport_punchout_line->set_outline_color (UIConfiguration::instance().color ("punch line"));
- rubberband_rect->set_outline_color (ARDOUR_UI::config()->color ("rubber band rect"));
- rubberband_rect->set_fill_color ((guint32) ARDOUR_UI::config()->color ("rubber band rect"));
+ rubberband_rect->set_outline_color (UIConfiguration::instance().color ("rubber band rect"));
+ rubberband_rect->set_fill_color (UIConfiguration::instance().color_mod ("rubber band rect", "selection rect"));
- location_marker_color = ARDOUR_UI::config()->color ("location marker");
- location_range_color = ARDOUR_UI::config()->color ("location range");
- location_cd_marker_color = ARDOUR_UI::config()->color ("location cd marker");
- location_loop_color = ARDOUR_UI::config()->color ("location loop");
- location_punch_color = ARDOUR_UI::config()->color ("location punch");
+ location_marker_color = UIConfiguration::instance().color ("location marker");
+ location_range_color = UIConfiguration::instance().color ("location range");
+ location_cd_marker_color = UIConfiguration::instance().color ("location cd marker");
+ location_loop_color = UIConfiguration::instance().color ("location loop");
+ location_punch_color = UIConfiguration::instance().color ("location punch");
refresh_location_display ();
- /* redraw the whole thing */
- _track_canvas->queue_draw ();
-
+ /* redraw the whole thing */
+ _track_canvas->set_background_color (UIConfiguration::instance().color ("arrange base"));
+ _track_canvas->queue_draw ();
+
/*
redisplay_tempo (true);
return _track_canvas_viewport;
}
-void
-Editor::set_canvas_cursor (Gdk::Cursor* cursor, bool save)
+Gdk::Cursor*
+Editor::get_canvas_cursor () const
{
- if (save) {
- current_canvas_cursor = cursor;
- }
+ /* The top of the cursor stack is always the currently visible cursor. */
+ return _cursor_stack.back();
+}
+void
+Editor::set_canvas_cursor (Gdk::Cursor* cursor)
+{
Glib::RefPtr<Gdk::Window> win = _track_canvas->get_window();
- if (win && cursor) {
- win->set_cursor (*cursor);
+ if (win && !_cursors->is_invalid (cursor)) {
+ /* glibmm 2.4 doesn't allow null cursor pointer because it uses
+ a Gdk::Cursor& as the argument to Gdk::Window::set_cursor().
+ But a null pointer just means "use parent window cursor",
+ and so should be allowed. Gtkmm 3.x has fixed this API.
+
+ For now, drop down and use C API
+ */
+ gdk_window_set_cursor (win->gobj(), cursor ? cursor->gobj() : 0);
}
}
-void
+size_t
Editor::push_canvas_cursor (Gdk::Cursor* cursor)
{
- if (cursor) {
- _cursor_stack.push (cursor);
- set_canvas_cursor (cursor, false);
+ if (!_cursors->is_invalid (cursor)) {
+ _cursor_stack.push_back (cursor);
+ set_canvas_cursor (cursor);
}
+ return _cursor_stack.size() - 1;
}
void
Editor::pop_canvas_cursor ()
{
- if (!_cursor_stack.empty()) {
- Gdk::Cursor* cursor = _cursor_stack.top ();
- _cursor_stack.pop ();
- set_canvas_cursor (cursor, false);
+ while (true) {
+ if (_cursor_stack.size() <= 1) {
+ PBD::error << "attempt to pop default cursor" << endmsg;
+ return;
+ }
+
+ _cursor_stack.pop_back();
+ if (_cursor_stack.back()) {
+ /* Popped to an existing cursor, we're done. Otherwise, the
+ context that created this cursor has been destroyed, so we need
+ to skip to the next down the stack. */
+ set_canvas_cursor (_cursor_stack.back());
+ return;
+ }
}
}
{
Gdk::Cursor* c = _cursors->grabber;
- if (_internal_editing) {
- switch (mouse_mode) {
- case MouseDraw:
- c = _cursors->midi_pencil;
- break;
-
- case MouseObject:
- c = _cursors->grabber_note;
- break;
-
- case MouseTimeFX:
- c = _cursors->midi_resize;
- break;
-
- case MouseRange:
- c = _cursors->grabber_note;
- break;
-
- default:
- break;
- }
-
- } else {
-
- switch (_edit_point) {
- case EditAtMouse:
- c = _cursors->grabber_edit_point;
- break;
- default:
- boost::shared_ptr<Movable> m = _movable.lock();
- if (m && m->locked()) {
- c = _cursors->speaker;
- }
- break;
+ switch (_edit_point) {
+ case EditAtMouse:
+ c = _cursors->grabber_edit_point;
+ break;
+ default:
+ boost::shared_ptr<Movable> m = _movable.lock();
+ if (m && m->locked()) {
+ c = _cursors->speaker;
}
+ break;
}
return c;
}
Trimmable::CanTrim ct = entered_regionview->region()->can_trim ();
-
+
if (left) {
-
+
if (ct & Trimmable::FrontTrimEarlier) {
return _cursors->left_side_trim;
} else {
Gdk::Cursor*
Editor::which_mode_cursor () const
{
- Gdk::Cursor* mode_cursor = 0;
+ Gdk::Cursor* mode_cursor = MouseCursors::invalid_cursor ();
switch (mouse_mode) {
case MouseRange:
mode_cursor = _cursors->selector;
- if (_internal_editing) {
- mode_cursor = which_grabber_cursor();
- }
break;
case MouseCut:
mode_cursor = _cursors->scissors;
break;
-
+
case MouseObject:
+ case MouseContent:
/* don't use mode cursor, pick a grabber cursor based on the item */
break;
}
/* up-down cursor as a cue that automation can be dragged up and down when in join object/range mode */
- if (!_internal_editing && get_smart_mode() ) {
+ if (get_smart_mode()) {
double x, y;
get_pointer_position (x, y);
if (x >= 0 && y >= 0) {
-
+
vector<ArdourCanvas::Item const *> items;
/* Note how we choose a specific scroll group to get
* items from. This could be problematic.
*/
-
+
hv_scroll_group->add_items_at_point (ArdourCanvas::Duple (x,y), items);
-
- // first item will be the upper most
-
+
+ // first item will be the upper most
+
if (!items.empty()) {
const ArdourCanvas::Item* i = items.front();
-
+
if (i && i->parent() && i->parent()->get_data (X_("timeselection"))) {
pair<TimeAxisView*, int> tvp = trackview_by_y_position (_last_motion_y);
if (dynamic_cast<AutomationTimeAxisView*> (tvp.first)) {
Gdk::Cursor*
Editor::which_track_cursor () const
{
- Gdk::Cursor* cursor = 0;
-
- assert (mouse_mode == MouseObject || get_smart_mode());
+ Gdk::Cursor* cursor = MouseCursors::invalid_cursor();
- if (!_internal_editing) {
- switch (_join_object_range_state) {
- case JOIN_OBJECT_RANGE_NONE:
- case JOIN_OBJECT_RANGE_OBJECT:
- cursor = which_grabber_cursor ();
- break;
- case JOIN_OBJECT_RANGE_RANGE:
- cursor = _cursors->selector;
- break;
- }
+ switch (_join_object_range_state) {
+ case JOIN_OBJECT_RANGE_NONE:
+ case JOIN_OBJECT_RANGE_OBJECT:
+ cursor = which_grabber_cursor ();
+ break;
+ case JOIN_OBJECT_RANGE_RANGE:
+ cursor = _cursors->selector;
+ break;
}
return cursor;
}
-bool
-Editor::reset_canvas_cursor ()
+Gdk::Cursor*
+Editor::which_canvas_cursor(ItemType type) const
{
- if (!is_drawable()) {
- return false;
- }
-
Gdk::Cursor* cursor = which_mode_cursor ();
- if (!cursor) {
- cursor = which_grabber_cursor ();
- }
-
- if (cursor) {
- set_canvas_cursor (cursor);
- return true;
- }
-
- return false;
-}
-
-void
-Editor::choose_canvas_cursor_on_entry (GdkEventCrossing* /*event*/, ItemType type)
-{
- Gdk::Cursor* cursor = 0;
-
- if (_drags->active()) {
- return;
+ if (mouse_mode == MouseRange) {
+ switch (type) {
+ case StartSelectionTrimItem:
+ cursor = _cursors->left_side_trim;
+ break;
+ case EndSelectionTrimItem:
+ cursor = _cursors->right_side_trim;
+ break;
+ default:
+ break;
+ }
}
- cursor = which_mode_cursor ();
-
- if (mouse_mode == MouseObject || get_smart_mode ()) {
+ if ((mouse_mode == MouseObject || get_smart_mode ()) ||
+ mouse_mode == MouseContent) {
/* find correct cursor to use in object/smart mode */
switch (type) {
case RegionItem:
- case RegionViewNameHighlight:
- case RegionViewName:
- case WaveItem:
+ /* We don't choose a cursor for these items on top of a region view,
+ because this would push a new context on the enter stack which
+ means switching the region context for things like smart mode
+ won't actualy change the cursor. */
+ // case RegionViewNameHighlight:
+ // case RegionViewName:
+ // case WaveItem:
case StreamItem:
case AutomationTrackItem:
cursor = which_track_cursor ();
cursor = _cursors->fader;
break;
case GainLineItem:
- cursor = which_track_cursor ();
+ cursor = _cursors->cross_hair;
break;
case AutomationLineItem:
cursor = _cursors->cross_hair;
case FadeOutTrimHandleItem:
cursor = _cursors->fade_out;
break;
- case NoteItem:
- cursor = which_grabber_cursor();
- break;
case FeatureLineItem:
cursor = _cursors->cross_hair;
break;
case LeftFrameHandle:
- if ( effective_mouse_mode() == MouseObject ) // (smart mode): if the user is in the top half, override the trim cursor, since they are in the range zone
- cursor = which_trim_cursor (true); //alternatively, one could argue that we _should_ allow trims here, and disallow range selection
+ if ( effective_mouse_mode() == MouseObject ) // (smart mode): if the user is in the btm half, show the trim cursor
+ cursor = which_trim_cursor (true);
+ else
+ cursor = _cursors->selector; // (smart mode): in the top half, just show the selection (range) cursor
break;
case RightFrameHandle:
if ( effective_mouse_mode() == MouseObject ) //see above
cursor = which_trim_cursor (false);
+ else
+ cursor = _cursors->selector;
break;
case StartCrossFadeItem:
cursor = _cursors->fade_in;
case CrossfadeViewItem:
cursor = _cursors->cross_hair;
break;
+ case NoteItem:
+ cursor = _cursors->grabber_note;
default:
break;
}
} else if (mouse_mode == MouseDraw) {
-
+
/* ControlPointItem is not really specific to region gain mode
but it is the same cursor so don't worry about this for now.
The result is that we'll see the fader cursor if we enter
case ControlPointItem:
cursor = _cursors->fader;
break;
+ case NoteItem:
+ cursor = _cursors->grabber_note;
default:
break;
}
break;
}
- if (cursor) {
- set_canvas_cursor (cursor, true);
+ return cursor;
+}
+
+void
+Editor::choose_canvas_cursor_on_entry (ItemType type)
+{
+ if (_drags->active()) {
+ return;
+ }
+
+ Gdk::Cursor* cursor = which_canvas_cursor(type);
+
+ if (!_cursors->is_invalid (cursor)) {
+ // Push a new enter context
+ const EnterContext ctx = { type, CursorContext::create(*this, cursor) };
+ _enter_stack.push_back(ctx);
+ }
+}
+
+void
+Editor::update_all_enter_cursors ()
+{
+ for (std::vector<EnterContext>::iterator i = _enter_stack.begin(); i != _enter_stack.end(); ++i) {
+ i->cursor_ctx->change(which_canvas_cursor(i->item_type));
}
}