fix up indentation caused by lack of .emacs
[ardour.git] / gtk2_ardour / editor_canvas.cc
index 7aed0670106123380d93a62cfafc7d9fbe2ba306..c5cb652e66918c16d9a76fd7c0583677abd7a796 100644 (file)
@@ -447,8 +447,6 @@ Editor::track_canvas_drag_data_received (const RefPtr<Gdk::DragContext>& context
                                         const SelectionData& data,
                                         guint info, guint time)
 {
-       cerr << "drop on canvas, target = " << data.get_target() << endl;
-
        if (data.get_target() == "regions") {
                drop_regions (context, x, y, data, info, time);
        } else {
@@ -456,43 +454,20 @@ Editor::track_canvas_drag_data_received (const RefPtr<Gdk::DragContext>& context
        }
 }
 
+bool
+Editor::idle_drop_paths (vector<ustring> paths, nframes64_t frame, double ypos)
+{
+       drop_paths_part_two (paths, frame, ypos);
+       return false;
+}
+
 void
-Editor::drop_paths (const RefPtr<Gdk::DragContext>& context,
-                   int x, int y, 
-                   const SelectionData& data,
-                   guint info, guint time)
+Editor::drop_paths_part_two (const vector<ustring>& paths, nframes64_t frame, double ypos)
 {
        TimeAxisView* tvp;
        AudioTimeAxisView* tv;
-       double cy;
-       vector<ustring> paths;
-       string spath;
-       GdkEvent ev;
-       nframes64_t frame;
-
-       if (convert_drop_to_paths (paths, context, x, y, data, info, time)) {
-               goto out;
-       }
-
-       /* D-n-D coordinates are window-relative, so convert to "world" coordinates
-        */
-
-       double wx;
-       double wy;
-
-       track_canvas->window_to_world (x, y, wx, wy);
-       //wx += horizontal_adjustment.get_value();
-       //wy += vertical_adjustment.get_value();
-       
-       ev.type = GDK_BUTTON_RELEASE;
-       ev.button.x = wx;
-       ev.button.y = wy;
 
-       frame = event_frame (&ev, 0, &cy);
-
-       snap_to (frame);
-
-       if ((tvp = trackview_by_y_position (cy)) == 0) {
+       if ((tvp = trackview_by_y_position (ypos)) == 0) {
 
                /* drop onto canvas background: create new tracks */
 
@@ -509,18 +484,57 @@ Editor::drop_paths (const RefPtr<Gdk::DragContext>& context,
                /* check that its an audio track, not a bus */
                
                if (tv->get_diskstream()) {
-                       /* select the track, then embed */
+                       /* select the track, then embed/import */
                        selection->set (tv);
 
                        if (Profile->get_sae() || Config->get_only_copy_imported_files()) {
-                               do_import (paths, Editing::ImportDistinctFiles, Editing::ImportToTrack, SrcBest, frame); 
+                               do_import (paths, Editing::ImportSerializeFiles, Editing::ImportToTrack, SrcBest, frame); 
                        } else {
-                               do_embed (paths, Editing::ImportDistinctFiles, ImportToTrack, frame);
+                               do_embed (paths, Editing::ImportSerializeFiles, ImportToTrack, frame);
                        }
                }
        }
+}
+
+void
+Editor::drop_paths (const RefPtr<Gdk::DragContext>& context,
+                   int x, int y, 
+                   const SelectionData& data,
+                   guint info, guint time)
+{
+       vector<ustring> paths;
+       GdkEvent ev;
+       nframes64_t frame;
+       double wx;
+       double wy;
+       double cy;
+
+       if (convert_drop_to_paths (paths, context, x, y, data, info, time) == 0) {
+               
+               /* D-n-D coordinates are window-relative, so convert to "world" coordinates
+                */
+
+               track_canvas->window_to_world (x, y, wx, wy);
+               
+               ev.type = GDK_BUTTON_RELEASE;
+               ev.button.x = wx;
+               ev.button.y = wy;
+               
+               frame = event_frame (&ev, 0, &cy);
+               
+               snap_to (frame);
+               
+#ifdef GTKOSX
+               /* We are not allowed to call recursive main event loops from within
+                  the main event loop with GTK/Quartz. Since import/embed wants
+                  to push up a progress dialog, defer all this till we go idle.
+               */
+               Glib::signal_idle().connect (bind (mem_fun (*this, &Editor::idle_drop_paths), paths, frame, cy));
+#else
+               drop_paths_part_two (paths, frame, cy);
+#endif
+       }
 
-  out:
        context->drag_finish (true, false, time);
 }
 
@@ -530,15 +544,14 @@ Editor::drop_regions (const RefPtr<Gdk::DragContext>& context,
                      const SelectionData& data,
                      guint info, guint time)
 {
-       const SerializedObjectPointers<boost::shared_ptr<Region> >* sr = 
-               reinterpret_cast<const SerializedObjectPointers<boost::shared_ptr<Region> > *> (data.get_data());
+       std::list<boost::shared_ptr<Region> > regions;
+       region_list_display.get_object_drag_data (regions);
 
-       for (uint32_t i = 0; i < sr->cnt; ++i) {
+       for (list<boost::shared_ptr<Region> >::iterator r = regions.begin(); r != regions.end(); ++r) {
 
-               boost::shared_ptr<Region> r = sr->data[i];
                boost::shared_ptr<AudioRegion> ar;
 
-               if ((ar = boost::dynamic_pointer_cast<AudioRegion>(r)) != 0) {
+               if ((ar = boost::dynamic_pointer_cast<AudioRegion>(*r)) != 0) {
                        insert_region_list_drag (ar, x, y);
                }
        }