using namespace sigc;
using namespace ARDOUR;
+using namespace PBD;
using namespace Gtk;
Editor::Cursor::Cursor (Editor& ed, const string& color, bool (Editor::*callbck)(GdkEvent*,ArdourCanvas::Item*))
}
void
-Editor::Cursor::set_position (jack_nframes_t frame)
+Editor::Cursor::set_position (nframes_t frame)
{
double new_pos = editor.frame_to_unit (frame);