DEBUG_TRACE (DEBUG::Drags, "New MeterMarkerDrag\n");
_marker = reinterpret_cast<MeterMarker*> (_item->get_data ("marker"));
assert (_marker);
+ _real_section = &_marker->meter();
+
}
void
MeterMarkerDrag::motion (GdkEvent* event, bool first_move)
{
if (!_marker->meter().movable()) {
- return;
+ //return;
}
if (first_move) {
- // create a dummy marker for visual representation of moving the
- // section, because whether its a copy or not, we're going to
- // leave or lose the original marker (leave if its a copy; lose if its
- // not, because we'll remove it from the map).
-
- MeterSection section (_marker->meter());
-
- if (!section.movable()) {
- return;
- }
+ // create a dummy marker to catch events, then hide it.
char name[64];
snprintf (name, sizeof(name), "%g/%g", _marker->meter().divisions_per_bar(), _marker->meter().note_divisor ());
/* use the new marker for the grab */
swap_grab (&_marker->the_item(), 0, GDK_CURRENT_TIME);
+ _marker->hide();
+
+ TempoMap& map (_editor->session()->tempo_map());
+ /* get current state */
+ before_state = &map.get_state();
if (!_copy) {
- TempoMap& map (_editor->session()->tempo_map());
- /* get current state */
- before_state = &map.get_state();
- /* remove the section while we drag it */
- map.remove_meter (section, true);
+ _editor->begin_reversible_command (_("move meter mark"));
+ } else {
+ _editor->begin_reversible_command (_("copy meter mark"));
+
+ Timecode::BBT_Time bbt = _real_section->bbt();
+
+ /* we can't add a meter where one currently exists */
+ if (_real_section->frame() < adjusted_current_frame (event, false)) {
+ ++bbt.bars;
+ } else {
+ --bbt.bars;
+ }
+ const double beat = map.bbt_to_beats (bbt);
+
+ if (_real_section->position_lock_style() == AudioTime) {
+ _real_section = map.add_meter (Meter (_marker->meter().divisions_per_bar(), _marker->meter().note_divisor())
+ , map.frame_time (bbt), beat, bbt);
+ } else {
+ _real_section = map.add_meter (Meter (_marker->meter().divisions_per_bar(), _marker->meter().note_divisor()), beat, bbt);
+ }
}
}
- framepos_t const pf = adjusted_current_frame (event);
-
+ framepos_t const pf = adjusted_current_frame (event, false);
+ if (_marker->meter().position_lock_style() == MusicTime) {
+ TempoMap& map (_editor->session()->tempo_map());
+ Timecode::BBT_Time bbt;
+ map.bbt_time (pf, bbt);
+ /* round bbt to bars */
+ map.round_bbt (bbt, -1, RoundNearest);
+
+ if (Keyboard::modifier_state_contains (event->button.state, ArdourKeyboard::constraint_modifier ())) {
+ /* adjust previous tempo to match meter frame */
+ _editor->session()->tempo_map().gui_dilate_tempo (_real_section, pf);
+ } else if ((bbt.bars != _real_section->bbt().bars && pf > last_pointer_frame())
+ || (bbt.bars < _real_section->bbt().bars && pf < last_pointer_frame())) {
+ /* move meter beat-based */
+ _editor->session()->tempo_map().gui_move_meter (_real_section, bbt);
+ }
+ } else {
+ /* AudioTime */
+ if (Keyboard::modifier_state_contains (event->button.state, ArdourKeyboard::constraint_modifier ())) {
+ /* currently disabled in the lib for AudioTime */
+ if (_real_section->movable()) {
+ _editor->session()->tempo_map().gui_dilate_tempo (_real_section, pf);
+ }
+ } else {
+ _editor->session()->tempo_map().gui_move_meter (_real_section, pf);
+ }
+ }
_marker->set_position (pf);
- show_verbose_cursor_time (pf);
+ show_verbose_cursor_time (_real_section->frame());
}
void
return;
}
- if (!_marker->meter().movable()) {
- return;
- }
-
- motion (event, false);
-
- Timecode::BBT_Time when;
-
TempoMap& map (_editor->session()->tempo_map());
- map.bbt_time (_marker->position(), when);
-
- if (_copy == true) {
- _editor->begin_reversible_command (_("copy meter mark"));
- XMLNode &before = map.get_state();
-
- if (_marker->meter().position_lock_style() == AudioTime) {
- map.add_meter (_marker->meter(), _marker->position());
- } else {
- map.add_meter (_marker->meter(), map.bbt_to_beats (when), when);
- }
- XMLNode &after = map.get_state();
- _editor->session()->add_command(new MementoCommand<TempoMap>(map, &before, &after));
- _editor->commit_reversible_command ();
-
- } else {
- _editor->begin_reversible_command (_("move meter mark"));
-
- /* we removed it before, so add it back now */
- if (_marker->meter().position_lock_style() == AudioTime) {
- map.add_meter (_marker->meter(), _marker->position());
- } else {
- map.add_meter (_marker->meter(), map.beat_at_frame (_marker->position()), when);
- }
-
- XMLNode &after = map.get_state();
- _editor->session()->add_command(new MementoCommand<TempoMap>(map, before_state, &after));
- _editor->commit_reversible_command ();
- }
+ XMLNode &after = map.get_state();
+ _editor->session()->add_command(new MementoCommand<TempoMap>(map, before_state, &after));
+ _editor->commit_reversible_command ();
// delete the dummy marker we used for visual representation while moving.
// a new visual marker will show up automatically.
MeterMarkerDrag::aborted (bool moved)
{
_marker->set_position (_marker->meter().frame ());
-
if (moved) {
- TempoMap& map (_editor->session()->tempo_map());
- /* we removed it before, so add it back now */
- map.add_meter (_marker->meter(), map.beat_at_frame (_marker->meter().frame()), _marker->meter().bbt());
+ _editor->session()->tempo_map().set_state (*before_state, Stateful::current_state_version);
// delete the dummy marker we used for visual representation while moving.
// a new visual marker will show up automatically.
delete _marker;
_marker = reinterpret_cast<TempoMarker*> (_item->get_data ("marker"));
_real_section = &_marker->tempo();
+ _movable = _real_section->movable();
assert (_marker);
}
TempoMarkerDrag::start_grab (GdkEvent* event, Gdk::Cursor* cursor)
{
Drag::start_grab (event, cursor);
- show_verbose_cursor_time (adjusted_current_frame (event));
+ if (!_real_section->active()) {
+ show_verbose_cursor_text (_("inactive"));
+ } else {
+ show_verbose_cursor_time (adjusted_current_frame (event));
+ }
}
void
void
TempoMarkerDrag::motion (GdkEvent* event, bool first_move)
{
- if (!_marker->tempo().movable()) {
+ if (!_real_section->active()) {
return;
}
-
if (first_move) {
- // create a dummy marker for visual representation of moving the
- // section, because whether its a copy or not, we're going to
- // leave or lose the original marker (leave if its a copy; lose if its
- // not, because we'll remove it from the map).
-
- // create a dummy marker for visual representation of moving the copy.
- // The actual copying is not done before we reach the finish callback.
+ // mvc drag - create a dummy marker to catch events, hide it.
char name[64];
snprintf (name, sizeof (name), "%.2f", _marker->tempo().beats_per_minute());
/* use the new marker for the grab */
swap_grab (&_marker->the_item(), 0, GDK_CURRENT_TIME);
+ _marker->hide();
+ TempoMap& map (_editor->session()->tempo_map());
+ /* get current state */
+ before_state = &map.get_state();
if (!_copy) {
_editor->begin_reversible_command (_("move tempo mark"));
- TempoMap& map (_editor->session()->tempo_map());
- /* get current state */
- before_state = &map.get_state();
+ } else {
+ _editor->begin_reversible_command (_("copy tempo mark"));
+ framepos_t frame;
+ bool use_snap = false;
+
+ if (!_editor->snap_musical()) {
+ frame = adjusted_current_frame (event);
+ } else {
+ frame = adjusted_current_frame (event, false);
+ if (ArdourKeyboard::indicates_snap (event->button.state)) {
+ if (_editor->snap_mode() == Editing::SnapOff) {
+ use_snap = true;
+ } else {
+ use_snap = false;
+ }
+ } else {
+ if (_editor->snap_mode() == Editing::SnapOff) {
+ use_snap = false;
+ } else {
+ use_snap = true;
+ }
+ }
+ }
+
+ Timecode::BBT_Time bbt;
+ map.bbt_time (frame, bbt);
+
+ /* add new tempo section to map, ensuring we don't refer to existing tempos for snap */
+
+ if (_real_section->position_lock_style() == MusicTime) {
+ if (use_snap && _editor->snap_type() == SnapToBar) {
+ map.round_bbt (bbt, -1, (frame > _real_section->frame()) ? RoundUpMaybe : RoundDownMaybe);
+ } else if (use_snap) {
+ map.round_bbt (bbt, _editor->get_grid_beat_divisions (0), RoundNearest);
+ }
+ double const pulse = map.predict_tempo_pulse (_real_section, map.frame_time (bbt));
+ _real_section = map.add_tempo (_marker->tempo(), pulse, _real_section->type());
+ } else {
+ if (use_snap && _editor->snap_type() == SnapToBar) {
+ map.round_bbt (bbt, -1, (frame > _real_section->frame()) ? RoundUpMaybe : RoundDownMaybe);
+ } else if (use_snap) {
+ map.round_bbt (bbt, _editor->get_grid_beat_divisions (0), RoundNearest);
+ }
+ if (use_snap) {
+ frame = map.predict_tempo_frame (_real_section, bbt);
+ }
+ _real_section = map.add_tempo (_marker->tempo(), frame, _real_section->type());
+ }
}
- _marker->hide();
+
}
- framepos_t const pf = adjusted_current_frame (event, false);
- double const baf = _editor->session()->tempo_map().beat_at_frame (pf);
+ framepos_t pf;
- _marker->set_position (adjusted_current_frame (event, false));
- _editor->session()->tempo_map().gui_set_tempo_frame (*_real_section, pf, baf);
+ if (Keyboard::modifier_state_contains (event->button.state, ArdourKeyboard::constraint_modifier ())) {
+ double new_bpm = _real_section->beats_per_minute() + ((last_pointer_y() - current_pointer_y()) / 5.0);
+ _editor->session()->tempo_map().gui_change_tempo (_real_section, Tempo (new_bpm, _real_section->note_type()));
+ stringstream strs;
+ strs << new_bpm;
+ show_verbose_cursor_text (strs.str());
+ } else if (_movable && !_real_section->locked_to_meter()) {
+ if (!_editor->snap_musical()) {
+ /* snap normally (this is not self-referential).*/
+ pf = adjusted_current_frame (event);
+ } else {
+ /* but this is.
+ we can't use the map for anything related to tempo,
+ so we round bbt using meters, which have no dependency
+ on pulse for this kind of thing.
+ */
+ bool use_snap;
+ TempoMap& map (_editor->session()->tempo_map());
- show_verbose_cursor_time (pf);
+ pf = adjusted_current_frame (event, false);
+ if (ArdourKeyboard::indicates_snap (event->button.state)) {
+ if (_editor->snap_mode() == Editing::SnapOff) {
+ use_snap = true;
+ } else {
+ use_snap = false;
+ }
+ } else {
+ if (_editor->snap_mode() == Editing::SnapOff) {
+ use_snap = false;
+ } else {
+ use_snap = true;
+ }
+ }
+
+ Timecode::BBT_Time when;
+ map.bbt_time (pf, when);
+
+ if (_real_section->position_lock_style() == MusicTime) {
+
+ const double pulse = map.predict_tempo_pulse (_real_section, pf);
+ when = map.pulse_to_bbt (pulse);
+ if (use_snap && _editor->snap_type() == SnapToBar) {
+ map.round_bbt (when, -1, (pf > _real_section->frame()) ? RoundUpMaybe : RoundDownMaybe);
+ } else if (use_snap) {
+ map.round_bbt (when, _editor->get_grid_beat_divisions (0), RoundNearest);
+ }
+ const double beat = map.bbt_to_beats (when);
+ map.gui_move_tempo_beat (_real_section, beat);
+ } else {
+ if (use_snap && _editor->snap_type() == SnapToBar) {
+ map.round_bbt (when, -1, (pf > _real_section->frame()) ? RoundUpMaybe : RoundDownMaybe);
+ } else if (use_snap) {
+ map.round_bbt (when, _editor->get_grid_beat_divisions (0), RoundNearest);
+ }
+ if (use_snap) {
+ pf = map.predict_tempo_frame (_real_section, when);
+ }
+ map.gui_move_tempo_frame (_real_section, pf);
+ }
+ }
+
+ show_verbose_cursor_time (_real_section->frame());
+ }
+ _marker->set_position (pf);
}
void
TempoMarkerDrag::finished (GdkEvent* event, bool movement_occurred)
{
+ if (!_real_section->active()) {
+ return;
+ }
if (!movement_occurred) {
if (was_double_click()) {
_editor->edit_tempo_marker (*_marker);
return;
}
- if (!_marker->tempo().movable()) {
- return;
- }
-
- //motion (event, false);
-
TempoMap& map (_editor->session()->tempo_map());
- if (_copy == true) {
- _editor->begin_reversible_command (_("copy tempo mark"));
- XMLNode &before = map.get_state();
-
- if (_marker->tempo().position_lock_style() == MusicTime) {
- map.add_tempo (_marker->tempo(), _real_section->beat(), _marker->tempo().type());
- } else {
- map.add_tempo (_marker->tempo(), _real_section->frame(), _marker->tempo().type());
- }
-
- XMLNode &after = map.get_state();
- _editor->session()->add_command (new MementoCommand<TempoMap>(map, &before, &after));
- _editor->commit_reversible_command ();
-
- } else {
- /* we removed it before, so add it back now */
- if (_marker->tempo().position_lock_style() == MusicTime) {
- map.replace_tempo (*_real_section, _marker->tempo().beats_per_minute() , _real_section->beat(), _marker->tempo().type());
- } else {
- map.replace_tempo (*_real_section, _marker->tempo().beats_per_minute() , _real_section->frame(), _marker->tempo().type());
- }
-
- XMLNode &after = map.get_state();
- _editor->session()->add_command (new MementoCommand<TempoMap>(map, before_state, &after));
- _editor->commit_reversible_command ();
- }
+ XMLNode &after = map.get_state();
+ _editor->session()->add_command (new MementoCommand<TempoMap>(map, before_state, &after));
+ _editor->commit_reversible_command ();
// delete the dummy marker we used for visual representation while moving.
// a new visual marker will show up automatically.
_marker->set_position (_marker->tempo().frame());
if (moved) {
TempoMap& map (_editor->session()->tempo_map());
- /* we removed it before, so add it back now */
- if (_marker->tempo().position_lock_style() == MusicTime) {
- map.add_tempo (_marker->tempo(), _marker->tempo().beat(), _marker->tempo().type());
- } else {
- map.add_tempo (_marker->tempo(), _marker->tempo().frame(), _marker->tempo().type());
- }
+ map.set_state (*before_state, Stateful::current_state_version);
// delete the dummy marker we used for visual representation while moving.
// a new visual marker will show up automatically.
delete _marker;